#Update 61 - Slamming energy New energy cube I added another new energy cube for planet 3 which makes is possible to... SLAM!.. into the ground. I really struggled trying to find how it should affect the character. But I guess I found it by thinking of what the opposite of flapping was( ...
). And its not as it is an uncommon ability. Anyway, it feels as though it complements the other abilities well and will hopefully be a fun thing. This is what it looks like at the moment:
Slamming into ground, water and wind.
One thing I am worried about though is how to teach the player that you will need to push the stick downwards before pressing the jump button. I have so far not introduced any visual tutorial for controls. By that I mean no images of "Press A to jump" or a controller-stick moving downwards while showing the jump button being pressed. Any suggestions?
Heres a list of the abilities that I thought of:
- Shoot yourself in a certain direction when let go of jump button.
- Being a magnet that shifts from positive to negative each jump.
- Slowing down time permanently. Or slowing it down depending on how fast you are running.
- Getting cloned, so you would have to move 2 characters at once (both listening to the same input)
- Change shape.
- Become a liquid.
- You can see sound as a fourth dimension.
- Teleportation.
- Invisibility.
- Starts talking and making sounds. Affecting the surrounding environment.
- Jump to a different dimension where you can pass certain objects.
- Turning into a prism being able to direct light.
- Moving between lights.
Many of these could be a core mechanic of a totally new game. I really wanted to avoid introducing something too advanced/complex.
Stuff I tried What if you had a spinning magnet?
What if the cube changed your shape into a circle? (the collision geometry is a circle, not visible).
Other visuals for flapping (I think the old one is better).