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TIGSource ForumsCommunityDevLogsNull Vector - a rogue-lite arcade game
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OpticalOverride (Alex)
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« Reply #20 on: June 10, 2017, 02:08:02 PM »

Been a while since the last post, a lot has changed. Just going to skip the change log list (it would be TL;DR) and show some cool pictures with explanations WinkToast Right

First, a GIF showing some of the new weapons and enemies (as well as some slightly hidden new content Giggle)



Machines. Machines appear occasionally in completed rooms and give the player various choices and mini-games that grant rewards. The "Shock Roulette" machine, shown in the image below, has a small chance to electrocute the player or grant a reward. Each use of the machine raises the chance of electrocution (best used when excess HP is available or early in the game for skilled players).
The art and menu are temporary (ignore the "[:INTERACT:]" text Roll Eyes) and will change.




Map. Added a top-down "map" camera view that allows the player to pan over the entire current sector to see any special rooms, machines or loot sitting in previously cleared rooms.



That's it for now, a lot more has been added but I don't want to go spoiling good content before release Smiley I'll be back soon with more updates. Hope you like it, let me know what you think!

- Alex
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Null Vector devlog (an arcade roguelite game) https://forums.tigsource.com/index.php?topic=60300.0
OpticalOverride (Alex)
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« Reply #21 on: June 24, 2017, 10:23:33 AM »

Quick update

New menus and a new machine, the "Mechanic", which allows weapon parts to be permanently "welded" to the ship, giving the player the ability to progress and experiment with combinations beyond 3 weapon parts.



As you can see, a bit has changed with the visuals (camera angle, HUD in the background has moved). There are also new enemies, new rooms, new game mechanics... No time to turn them all into GIFs today, but I'm feeling really good about the progress. More updates soon!

- Alex Gentleman
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Null Vector devlog (an arcade roguelite game) https://forums.tigsource.com/index.php?topic=60300.0
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