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TIGSource ForumsDeveloperDesignMaking a game without visuals on VR
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MaD_ego
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« on: March 17, 2017, 04:03:03 PM »

Hi everyone!

We are at the beginning of a new project and we need some feedback for the concept. Smiley

Previously, we have released an audio game, Dark Passenger. This game is based on the idea that the player can only rely on his hearing (No visuals). We want to try to develop the game on VR and we need your thoughts about that idea.

Link to the original game (No VR supported): https://forums.tigsource.com/index.php?topic=59713.msg1313843#msg1313843

Elements like movement have not been set yet.

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s0
o
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« Reply #1 on: April 02, 2017, 01:23:20 PM »

i'm not sure i understand. why would you need VR for an audio game? what would it be used for?
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Meteorbyte
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« Reply #2 on: April 12, 2017, 03:29:37 AM »

Maybe you can get some ideas from here. I think this was an amazing idea:

http://www.newgrounds.com/portal/view/636785
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Seiseki
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« Reply #3 on: April 12, 2017, 05:46:00 AM »

i'm not sure i understand. why would you need VR for an audio game? what would it be used for?

Probably the motion controls?
Like, if you're a blind Jedi, you can still hear your lightsaber humming and buzzing as you swing it around..
You could hold objects up to your ear, shake them to hear what sound they make, etc.
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