Hi there!
I Hate Dots! is my first attempt at solo development. I've got some experience in bigger projects, both in games and other multimedia, but always from a team-member perspective. To be honest, I made it as more of an experiment in game concept minimalism and a way to directly and personally experience each and every step in developing and publishing a game.
However, surprisingly the game turned out to be fun in its own right (or so at least my friends and family tell me
) so why not bring it up a notch?
https://play.google.com/store/apps/details?id=com.gumbosoup.IHDIt is currently in open beta stage and I'd appreciate any and all criticism and suggestions before I roll it out to production. I'm particularly worried about difficulties in the Arcade mode. Also, should I add anything, remove anything, graphics style, sound, store presentation?
Thank you!