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TIGSource ForumsDeveloperPlaytestingEver Hunter - Roguelike Fast-Paced Platformer
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Author Topic: Ever Hunter - Roguelike Fast-Paced Platformer  (Read 469 times)
gaborondix
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« on: March 23, 2017, 10:50:20 AM »

EverHunter

Description:
Ever Hunter is a Fast-Paced Roguelike-Like Platformer Adventure game  currently in development for PC (Win, Mac & Linux). Fight your way through the cave, collecting gold to unlock new and more powerful abilities. Taking inspiration from action packed games like Nuclear Throne and tight controls like on Super Meat Boy, it will immerse you in a procedurally-generated adventure full of exciting treasures, deadly enemies and abundant secrets.

History:
You  start your journey inside a cave, legends say that it contains treasures beyond your imagination, but there is a problem, It’s filled with ruthless and terrifying creatures that stand between you and treasure.Those creatures will do everything that is in their power to stop you from taking the gold...Some say that if you take only one little coin, all of them will haunt you through the caves and will not stop until you become one of the many people that entered the cave and never came out. Use your wits and knowledge from previous runs to defeat your enemies and take  the treasure. Do you think you are worthy of this quest?

Gameplay Trailer



ScreenShots && Gifs:








I have been developing the game for about 3 months now, i really preciate any kind of feedback and please try to be as honest as you possibly can ^^.

Download Links:
https://everhunt.itch.io/everhunter
http://gamejolt.com/games/everhunter/243036

Also i just started a greenlight project, if you'd like to check it out here is the link:
https://www.kickstarter.com/projects/1863132689/everhunter
« Last Edit: March 24, 2017, 08:17:49 AM by gaborondix » Logged
-Ross
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« Reply #1 on: March 24, 2017, 01:27:02 PM »

Is this Caveblazers?
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gaborondix
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« Reply #2 on: March 24, 2017, 03:06:57 PM »

Is this Caveblazers?

Actually the game is inspired by Roguelight and spelunky's level generation from tinysubversion, but i'd like to add several more bosses. special zones (like dungeons and secret rooms).

but i did use some of the code on this engine for the 8 direction shooting from Rupeck's platformer basic engine.
it's a great engine and i'd recomend it to anyone out there, many people have been suggesting to add mouse aiming tho.
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