Hi everyone,
We're hoping to roll out a Kickstarter campaign for our game, Spellspun. It's a retro-styled shooter with an unusual twist: the sidekick character constantly antagonizes the player. It's possible but difficult to win his friendship over through smart dialogue choices and stylish play. How much the player character is liked and trusted by the sidekick dramatically changes the story (and constantly changes little things in the dialogue, as well!)
We plan to direct potential backers to our demo, which is still in relatively early stages, but I think is starting to give a good indication about the game.
With all this in mind, we would love a few of you to take a look at our demo and let us know if it's Kickstarter-worthy! If it's not, what should we be trying to improve in a short time-frame to give us better odds? Some tutorial text for the spell-learning section is definitely necessary. If this was your project, what other changes would you make?
The game demo can be found here:
https://sagegonerogue.itch.io/spellspunFor the interested:
Quick gameplay GIF
Teaser trailer:
Thanks for everyone who has some advice to share!