The title screen.The starting point.So, this exploration game has been in development for a couple months now, and I have to thank everyone who downloaded, and the few who bothered to actually give feedback for trying my game. This new update has taken me quite a while, and I certainly hope it's well received.
I'm also making a development log, which can be found here:
http://forums.tigsource.com/index.php?topic=6510I'd love if people were to make comments on my posts there, because that's going to be the more idea based feedback.
It will have spoilers, however, if you actually care about that stuff.
Thank you all who have given their support.
Anyway, for those interested, the latest version can be found here:
DOWNLOADIt's a mid/late beta of a Metroidvania game, or a majorly exploration based game with a large amount of freedom of order, if you don't know what that means. The latest version has 5 bosses, a mini-boss, around 12 enemies, 10 upgrades, 15 or so health upgrades, and dozens of rooms.
I think it's reached the point where true criticism would be highly appreciated, and useful.
New:New areas, new bosses, new enemies, new upgrades. The list goes on and on.
I think that's all.
Specific Questions:
Is there anyway I can improve?
What would you like to see?
Are the tilesets okay looking? I know the enemies aren't, for the most part.