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TIGSource ForumsJobsCollaborations[RevShare] In production - Cursed Legedary Ninja w/supernatural powers
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patgamble
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« on: April 03, 2017, 08:57:45 AM »


Looking for like minded Indie folks willing to stick with a project to the end with creativity and excellence.

Endless War: Demon's Touch has already begun production. We're here to add to our current team and round it out. We want to find members that are ready to stick with us throughout each episode of this game (currently looking at 4 of those).

Nutshell backstory:
Saeko has already become a legendary ninja in Japan, though none know her status save the Akamatsu clan; her clan. She'll find that clan destroyed by the wretched Oni Akumu, and in her struggle with him, she'll receive the demon's touch, a curse meant to kill.

Yet, in a desperate attack, Saeko is able to cause a horrible injury to Akumu, severing the very hand that was to kill her, keeping him from finishing the curse and taking her life. And now she'll begin to find that the curse, while threatening her life, is giving her unearthly powers. She'll now become a true threat to demonkind, and be able to uncover and foil the great and horrible plot the underworld has for earth!

Game Stats:
  • UE4
  • Episodic
  • 3D Game w/Overwatch look and feel
  • 3rd person action
  • Stealth mechanics
  • Well thought out combat similar to Shadow of Mordor
  • Curse/Spirit powers
  • upgrade said powers and gain more
  • upgrade armor and weapons

Details:
Our goal is to create a 3D, 3rd person action game with stealth mechanics and well thought out combat. We're reaching for the clean and slick style of Overwatch, and have already proven our capabilities of reaching the proper level of texturing and continue to perfect it.

We'll also be implementing a combat style similar to Shadow of Mordor, and Batman: Arkham series, with a strong countering system, fluid combinations, and constant movement and awareness of enemies around you. We have prototyped this to make sure it was achievable for us as well, and we believe it is.

Also, Saeko will uncover new powers as she gains experience, and find that those powers will become more potent and she uses them. We're still fleshing this part out, of exactly what and how we want to implement upgrades/leveling system, but there will be RPG elements such as this, as well as updating pieces of her armor, and finding more weaponry to utilize.

The full game is large in scope, but by doing the game episodically, we plan to start with just three maps for episode one, and implement our main game mechanics here, then build upon them as we continue on to the next episode.

Looking for
:
  • 3D Animator, this is going to be a huge role to get the combat right!
  • UE4 Programmer, blueprint knowledge; C++ not necessary but a plus
  • 3D modelers, looking for simple asset modelers
  • Marketer/social media guru

If any of this peaks your interest please contact us either at our website, www.tinmanstudios.net or email: [email protected], or feel free to stop by the Discord server: https://discord.gg/ntMgPUD - Please message Pat Gamble when you arrive.


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