Ok, I compiled a list of all the suggestions so far and... Yeah, there's definately gonna be some major cutbacks on the characters seeing as there's over 3 pages of main-character suggestions (even for summons including them all could be a daunting task.)
Currently, the top suggested characters are (these being characters with three votes or more):
Quote with 5 votes
Juni with 3
Lyle with 5
N with 4
Gomez with 3
Naija with 4
Noitu Love with 5
Guy Balding with 4
The Ragdoll/Spector with 3
The Stick Duelist with 3
That's 10 playable characters right there which fits the suggestion of 8-10 main playable characters (there can be other popular characters that are hidden, or if people vote on other characters highly and they go over 3 votes we can have a second vote for which characters should be main ones, and which ones shouldn't.) I personally think the current list has the heavyweights people would want to play as in an indie fighting game.
Also, I personally think we should avoid developer/commercial characters unless we have the creators approval in writing (characters like the Diner Dash girl), however, this didn't stop me from suggesting Stinkoman from 20X6...
If I spelled something wrong, or made a mistake make a post about it and I'll fix it as soon as I can. There are some characters and games I've never heard of before, so I put
or a single ? next to places where I'm not sure or missing information.
THE LISTCharacters:Ogmo (from the Jumper games) -Terry
Only problem is that Ogmo doesn't have any offensive moves, unless he can deal damage by jumping on someone's head. Along these lines, the egg thingy from Untitled Story might be more appropriate. -Terry
Lemeza (from La Mulana) -Terry
Gish (from Gish) –Terry, fish
Quote (from Cave Story) –Terry, fish, ixis, scaldicpoet9, oracle
I think this one's a given
Mickey R. Dole (aka. The Attractor, from Clean Asia) -Terry
I think this guy could work really well - the idea being that he can't attack, but he can destroy the terrain as he moves about and shoot it at his opponent. There'd be a wee bit more work implementing him, but I think it would be worth it.
Thor (from God of Thunder) -Terry
Might be a bit obscure, but I think he'd make a good beat-em-up character.
Juni (from Knytt Stories) –Terry, fish, ixis
Like Ogmo, Juni can't attack. So I dunno if it would work.
Harry Flowerpower (from Banana Nababa) -Terry
Or Poyo, maybe?
Talan (from A Blurred Line) -Terry
In ABL, Talan has the ability to absorb other people's abilities. I figure this makes him a perfect wild card character.
Nikujin guy (from Nikujin) –Terry, pita
Does he actually have a name? If he's included, he'll have to be balanced a bit (seeing as he has a one hit kill move).
Kitty (from Game with a Kitty) -Terry
I can see this one working really well! Would have to change the controls a bit though, so that his "sky punch" move is easier to do.
Varicella (unknown) – Terry, pacian
Lyle (from Lyle in Cube Sector) – NaYoN, ixis, stij, moi, sergiocornaga
Ball (from Within a Deep Forest) –NaYoN, pigbuster
Kyntt (from Knytt) –NaYoN
N (from N) –NaYoN, fish, stij, pita
Gomez (from Fez) –fish, ixis, higgins
Alien Homonid (from Alien Homonid) –fish
Naija (from Aquaria) –fish, ixis, melly, oracle
Guy from Braid (from Braid) –fish
Lugaru (from Lugaru) –Golds, ixis
Beethro Budkin (from DROD) –tr00jg
Wik (from Wik the Fable of Souls) –tr00jg
Snood (from Snood) –Golds
Sam (from The New Satan Sam) –Stij
Ip (from The Underside) –Ixis
Haikaiman (from Haikaiman) –Stij
Clone (from Cortex Command) –Stij
Dwarf (from Dwarf Fortress) –stij
Akuji (from Akuji the Demon) –ixis, oracle
Red Knight (from Castle Crashers) –stij
Poyo (from Poyo) –Agh
Trillby (from 5 Days a Stranger) –mjau, ixis
John DeFor (from 5 Days a Stranger) –mjau
The Deer (from Endless Forest) –higgins
Soldat Dudes (from Soldat) –higgins
K? (from Path Defender) –Melly
Chick (from Boobza Sport) –moi
Noitu Love (from Noitu Love) –moi, ixis, AdamAtomic, scaldicpoet9, pita
banana nababa (from Banana Nababa) –moi
The samurai armor (from Iwanaga) -moi
Gamma Brothers (from Gamma Brothers) –moi
Hickbilly (from hickbilly bride) –moi
Alicia (from Heart Forth Alicia) –ixis
Mia (from Eternal Daughter) –ixis
Samorost (from Samorost) –rey-o
Eets (from Eets) -stij
Mr. Robot (from
) –stij
A Fighter (from Toribash) –stij
One of the Blocks from Accelematrix (Accelematrix) –pigbuster
Colored Gems (from Random Color Matching Games) –derek
Ikiki (from
) –gainsworthy
Allergic Pig or his Monster fiend (from
) -gainsworthy
RunMan or his Monster fiend (from
) -gainsworthy
Sumo (from Sumotori Dreams) -gainsworthy
the Pink Dude (from Blokketiblok) -gainsworthy
Cyber Dogs (from
) –Radnom
Stinkoman (from Stinkoman 20X6) –ixis
Guy Balding (from Balding’s Quest) –Jimbob, ixis, BMcC, siiseli
Galatea (from
) –pacian
Daisy Dash (from Diner Dash) –moi
Xoda Rap (from
) –konjak
Reimu (from Touhou) –melly
Victor (from Cedric and the Revolution) –Pita
Victor AND Cedric (from see above) –ixis
main character (from Ark22) –Javet, .TakaM
Lohn (from Sunset Over Imdahl) -Javet
the Silver Knights (from
) -Javet
Wilfred the Hero (from Wilfred the Hero) -Javet
Mr. Blocko (from Mr. Blocko?) -Javet
the Ragdoll/Spector (from Truck/Stair Dismount) –Javet, Alevice, sergiocornaga
Ninjah (from
) –Javet
Fangame Mario (from Fangame Mario) –sergiocornaga
Mario Inna Space (from
) –NaYoN
Stick Duelist (from TIG Duels) –shoot-em-upper, random, frodo091
Gabriel (from Introspect) -shoot-em-up
Hidden Characters:Sexy Hiker (from Sexy Hiking) -alec
Pig with tophat (from
) -alec
Chainsaw Gomez (from not-Fez) –ixis, fish?
Summons:A Darwinian (from Darwinia) -Terry
Actually, I've never really played Darwinia (only the demo). Can these guys actually fight?
Boonies (from Badlands/Gish2) –Nikica
Death Worm (from Death Worm?) –stij, gummikama, oracle, ixis, pita
Heroine from Chalk (from Chalk) –AdamAtomic
Lori (from Noitu Love) –AdamAtomic
Reiko (from Rose and Camellia) –mjau, ixis, derek
Hermies (from
) –moi
Makibishi (from
) –sharksweetheart
SHMUP Storm (from Various) –derek, ixis, stij
Bosses:Sam (from Serious Sam I Am) –ixis
Frog Idol (from Zuma) –pigbuster
A Match 3 game (
) –stij, melly
Battleships (from Battleships Forever) –melly
I now want to see a Battleships Forever boss. You can destroy specific pieces of it one by one (maybe the really big one with a massive laser on the front. I think he has the force field thingy too).
N Level (from N) –melly, ixis
The 'n' level. With gold, killer drones and turrets. And if you're good you can drive those seeker missiles into your opponents.
The Hand of Yu (from …) -melly
Stages:The Land of Ex-Girlfriends (from Superemogame) –Ixis
Path defender –Melly
A pathspace path design, with Aa sometimes popping around to place a Hate point or two, which hinders players near them.
Cube Sector (from Lyle in Cube Sector) –Melly
Cube Sector, with many throwable cubes all over the place (they could fall onto the arena over time).
Outer Wall and The Core (from Cave Story) –melly
Too many caves of the floating island are good to make arenas of, but one place I find interesting is the Outer Wall, with the wind blowing you around. The area where you find the Core is also fitting.
Hell and The Egg Zone (from Cave Story) –ixis
Floating Island (from Fez) –melly
Floating island arena that flips its perspective from time to time, making it a level for adaptable players.
Death Worm Desert (from Death Worm) –pita, ixis, gummikana
The trippiest room in Introspect -shoot-em-up
Also, I really think we should come up with a solid idea on how the gameplay functions so we can figure out how the characters fight, the rules in the game, and the game flow. This will make suggesting characters and how they fight easier to do (it'll also make it easier and faster for the programmers to work I'd assume.)
I personally suggest the game be a button-masher/simple/intuitive brawler like the SSB series (with a few tweaks.) I think it'd be faster to create characters and would be easier to code than having to throw in combos, counters and the complex structures of a standard 2d fighter.