
I FINISHED IT (again)!
Positive
- the new main menu looks godlike
- credits screen looks very professional
- intro is very atmospheric
- the environment looks alive, I love all that small attention to detail and all those smoke/steam animations and so on
- that small cutscene at end of the first stage really gives extra points to the mood of the game
- the unlocking of the grappling mechanic with the J button is perfectly executed, I like how you first tease the player with the unreachable vent door and then give him the reward. Very Metroidvania
- some of the levels are very fun to play because they also seem to allow player the freedom of choice on how to play
- I did not experienced any bugs(WOW)
Negative
- no mouse support in menus this is super frustrating and annoying, it's okay to have a retro theme game but it's not ok to also bring the quality-of-life limitations
- first encounter with the last saw may be a bit difficult/unforgiving for noob players so soon in the game
- the second time I countered the saws were also pretty difficult and unforgiving, especially since they had 2 such moments within the same checkpoint
- after I took the second upgrade and died I had to retake it, this can become a bit frustrating on the long term but I assume this was made so that the player can try different second upgrades fast after death
- when entering a door would be nice to just press E not to actually hold E for a few seconds
- the game kept jumping from fun balance to unforgiving balance
Overall I can see a MAJOR improvement since the first version I played a year ago.
Very good job guys, the overall quality of the game is visibly boosted 