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« Reply #42 on: January 10, 2018, 12:44:01 AM » |
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First up, Neofeud is 70% off right now only on Itch.io! https://silverspook.itch.io/neofeud Just interviewed Dave Gilbert of Wadjet Eye Games on his new title, "Unavowed", the Blackwell Series, and on game dev generally.  You can find it on my podcast here:
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« Reply #43 on: January 14, 2018, 12:04:23 AM » |
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Today's stream, shortly after waking up to "BALLISTIC MISSILE ALERT: SEEK SHELTER IMMEDIATELY!" on my phone. (I am native Hawaiian in Hawaii). I give my take on it, then some gamedev on Neofeud 2 shortly after. https://www.
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« Reply #44 on: January 16, 2018, 08:11:42 PM » |
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« Reply #45 on: January 19, 2018, 01:39:53 PM » |
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« Reply #46 on: January 23, 2018, 12:59:13 AM » |
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« Reply #47 on: January 31, 2018, 01:56:47 PM » |
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 In this episode, Christian "Silver Spook" Miller talks to James Spanos, a game designer who worked on indie gems including Primordia, Cat Lady, Downfall, Until I Have You, and and an upcoming Wormwood Studios project. Topics include: -Primordia, including interesting backstory on why Crispin "spins", the voice of Clarity, and what it's like to have people from around the world creating fan art of the game. -Some news on Wormwood Studios upcoming projects "Fallen Gods" and "Strangeland". -Until I Have You, James' solo-project and a great cyberpunk platformer that pays homage to everything from Strider and other 80's platformers and CP anime like Ghost in the Shell and Akira. -James' contributions to Cat Lady and Downfall, and some insight into how lead designer Rem Michalski's often rough experiencing working as a nurse and frequent coffee/smoke breaks helped take Cat Lady to the next level. -A wide range of cyberpunk and adjacent films, books, games and anime including Neuromancer, Idoru, Johnny Mnemonic, Terry Gilliam's Brazil, District 9, Perfect Blue, Metal Gear Solid, GITS, BR & BR 2049 (& many more) and the ways in which cyberpunk has been and remains relevant to society, the human (or trans-human) condition, and civilization. -Synthwave, and composition (both James and Christian composed the music for their own one-person projects). Sorry that some of this interview was washed out by a sudden thunderstorm, drowning out our Greco-Hawaiian cyberpunk insights, like tears in rain... Wormwood Studios: wormwoodstudios.com Until I Have You: http://untilihaveyou.com/James' Twitter: https://twitter.com/DualnamesSupport Silver Spook Podcasts and Games on Patreon: https://www.patreon.com/neofeudCheck out the rest of the podcasts: https://www.youtube.com/playlist?list=PLLA7QLc4WB_Feo9QSIX7-To7bCbIygO0oGet Neofeud on Itch.io! https://silverspook.itch.io/neofeudGet Neofeud on Steam! http://steamcommunity.com/app/673850Check out the website: http://silverspookgames.comSilver Spook Games Facebook: https://www.facebook.com/silverspookgames/Twitter: https://twitter.com/SilvrSpookGamesSilver Spook Games' next project "Dysmaton": https://silverspook.itch.io/forgotten-city
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« Reply #48 on: February 04, 2018, 11:45:24 AM » |
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In this episode, I talk art process, show some of the latest material on Neofeud 2, talk about the podcasts and feature some music by Primordia's James Spanos, Dimi Kaye, and my friend Scott Smigiel! The Silver Spook Podcast has also been featured on the front page of Exilian, an awesome democratically-run online community! https://exilian.co.uk/index.php
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« Reply #49 on: February 11, 2018, 01:38:34 PM » |
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My latest artwork on Neofeud 2, the sequel to the dystopian sci-fi adventure!  This particular scene is now more-or-less finished up, although it will probably go through another phase of modification when it gets implemented in the AGS game engine. In addition, if you follow Neofeud there is a good chance you are a fan of cyberpunk, or dystopian sci-fi, and if so (actually, even if not so) you should definitely check out Altered Carbon. Here's a synopsis of my thoughts: "While Altered Carbon is resleeved in the glitzy robes of Netflix' 190-country spanning 120-million-user imperial protectorate, it manages to lay bare the mutilated corpses, the human fallout of world- assymetrical- and class-warfare." I liked Altered Carbon so much, in fact, that I did an hour-long video review split into two sections. The first half is just some immediate reactions, including mentions by folks on Twitter including @IndieGames_Muso and @SomeIndieGames who thought Altered Carbon bore many striking similarities to Neofeud visually and in terms of the world and story. In the second half, I do a slightly deeper dive into specific themes in Altered Carbon as viewed through the lens of cyberpunk.  Part 1: Part 2: Finally, to learn more about the latest Neofeud 2 artwork, the "Anarcho-Holonistic" concept I'm mulling over the sequel, as well as the art process I used to create this sort of surreal art, have a look at this livestream: https://www.youtube.com/watch?v=ZT92sh8tIP0
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« Reply #50 on: February 14, 2018, 03:38:25 AM » |
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For Valentines Day here’s what Neofeud might look like as a @SukebanGames VA-11 HALL-A style cyberpunk bartending game. Who should get together in Neofeud 2? Happy waifu shipping! (Plus Neofeud is on Sale on Itch.io  ) https://silverspook.itch.io/neofeud
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« Reply #53 on: February 19, 2018, 02:00:50 PM » |
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 In this episode, Christian "Silver Spook" Miller talks to Sophia Park, leader and co-founder of Aether Interactive. Localhost is their most well-known title to date; a great cyberpunk gem and 4th-best selling game on Itch.io in 2017. In Localhost, you play a network administrator whose job it is to erase some corrupted hard drives containing artificial intelligences. To accomplish this, you need to talk to the AIs and convince them to unlock the drives and allow themselves to be deleted. Topics include: -Localhost and Aether Interactive's upcoming project, "Subserial Network" -Techno-mysticism -Whether an iPhone, the Philip K. Dick robot, or Alexa is conscious. -Is the technological Singularity and subsequent superintelligent machines out salvation, doom, or something weirder? -A psychoanalysis of why Elon Musk is launching Teslas into space as a form of mid-life crisis, and what that could mean for all sentient beings. -What is love, what would the love of synthetic consciousnesses be like. -What is to be done about billionaires, AI created by billionaires, and possibly billionaire AI? -What is to be done about the impending electron revolt and socialist Valentine's Day. Aether Interactive: http://aether.in.net/Sophia's Twitter: https://twitter.com/sophiapark_Sophia's Mastodon: https://mastodon.social/web/accounts/147494Support Silver Spook Podcasts and Games on Patreon: https://www.patreon.com/neofeudCheck out the rest of the podcasts: https://www.youtube.com/playlist?list=PLLA7QLc4WB_Feo9QSIX7-To7bCbIygO0oGet Neofeud on Itch.io! https://silverspook.itch.io/neofeudGet Neofeud on Steam! http://steamcommunity.com/app/673850
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« Reply #54 on: February 23, 2018, 11:47:54 AM » |
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 In this episode, Christian "Silver Spook" Miller talks to Joshua Neurnberger, creator of Gemini Rue, a stellar, award winning adventure game, including PC Gamer "Game of The Year" 2012 in the adventure category. Discover a world where life is cheap, identities are bought & sold, & a quest for redemption can change the fate of a whole galaxy. Topics include: -What it was like making Gemini Rue over the course of 3 years as a solo project. -Influences behind Gemini Rue. -The art design choices in Gemini Rue (limited purple / green color palette, use of visible brush strokes over pixelation) -The storytelling techniques in Gemini Rue such as the use of dual narrative and adding key twist reveals during a gun fight to heighten tension. -The benefits and drawbacks of procedural generation vs fully scripted, directed experiences. -A wide range of sci-fi and cyberpunk media including Blade Runner, Cowboy Bebop, Inception, Neuromancer / Snowcrash, System Shock, and more. -Dave Gilbert's army of testers. -If there is any chance of a Gemini Rue sequel (listen to find out!) Josh's website: http://www.thejburger.com/Support Silver Spook Podcasts and Games on Patreon: https://www.patreon.com/neofeudCheck out the rest of the podcasts: https://www.youtube.com/playlist?list=PLLA7QLc4WB_Feo9QSIX7-To7bCbIygO0oGet Neofeud on Itch.io! https://silverspook.itch.io/neofeudGet Neofeud on Steam! http://steamcommunity.com/app/673850Check out the website: http://silverspookgames.comSilver Spook Games Facebook: https://www.facebook.com/silverspookgames/Twitter: https://twitter.com/SilvrSpookGamesMastodon: https://mastodon.social/web/accounts/259792Silver Spook Games' next project "Dysmaton": https://silverspook.itch.io/forgotten-city
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« Reply #55 on: February 24, 2018, 03:01:40 PM » |
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Greenscraper autonomous aircar system test! :D (From the sequel to #Neofeud) 
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« Reply #56 on: March 03, 2018, 07:18:21 PM » |
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 Neofeud 2: Novus Ordo Seclorum city in progress! I spent about 16 hours straight painting this and not quite done! DX But I am at least not beating myself up over having writer/painters block with this scene for about a week. If you'd like to support this one-dev cyberpunk adventure game being completed, Neofeud 1 is on sale on http://Itch.io https://silverspook.itch.io/neofeud There is also Patreon: https://www.patreon.com/neofeud
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« Reply #57 on: March 05, 2018, 10:52:36 AM » |
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Good times doing some live gamedev with some fellow gamedevs and creators  Also you can see how the follow-up game is coming together, as well as some cozy gamedev gossip. 
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« Reply #58 on: March 09, 2018, 07:54:25 PM » |
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 Work-in-progress on a Neofeud 2 character design, "Egalite Enforcer". (She's not a giant robot, just trying to see how she blends color/value wise into the scene  )
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