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1336104 Posts in 60804 Topics- by 52264 Members - Latest Member: zemple

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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)Principles and strategies for a maintainable Unity project structure
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Author Topic: Principles and strategies for a maintainable Unity project structure  (Read 402 times)
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« on: May 11, 2017, 12:03:42 am »

Hey fellow Unity devs, I'm currently writing my master thesis about principles and strategies for a maintainable Unity project structure. In order to get a little overview about the best practices from other devs / studios, I set up a little survey. If you have 15min time, I would appreciate it  Kiss
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« Reply #1 on: May 31, 2017, 12:13:08 am »

Done, cheers Wink

Dr.Hogan-Lead Developer at H&R Games
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« Reply #2 on: June 02, 2017, 12:05:04 am »

Filled in. Gentleman

For future polls, use more checkboxes and fewer radiobuttons - a number of these questions had radiobuttons for answers which were not mutually exclusive. Facepalm

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