Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411414 Posts in 69360 Topics- by 58415 Members - Latest Member: sophi_26

April 16, 2024, 11:32:42 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityTownhallRoots of Insanity recently Updated
Pages: [1]
Print
Author Topic: Roots of Insanity recently Updated  (Read 349 times)
SilverJack
TIGBaby
*


View Profile
« on: May 26, 2017, 01:17:16 PM »

Roots of Insanity Update (17th of May 2017)

It's been a while since you heard from us. We were working about our second huge update for almost a month and we believe we finally managed to finish it. This update, we mainly changed gameplay and more importantly, the combat system.


-Brazilian Portuguese, Chinese and Russian languages have been fixed and they have been checked by native speakers.

-New weapon added (Axe). If you aim a zombie's head with it, you can chop their head off.

-Butter knife has been changed to the butcher knife.

-Weapons' damage have been balanced.

-Health and Energy bars, along with some new visual aspects, have been added to the interface

-Environment has been reorganized and new objects have been added.

-Added inspection mechanic.

-New inspectable objects have been added. You will be able to take some of them. They will provide health, energy, or battery, depending on the item.

-Added new puzzle to Unknown Forest level

-Jump mechanic has been added.

-Fridges have better loot mechanic now. If you do not find any medicine two times in a row, third fridge will have one for sure.

-Subtitles and widgets can be disable now.

Roots of Insanity is now more exciting and horrifying than ever. So, what are you waiting for?
Logged
Razzoriel
Level 0
*


View Profile WWW
« Reply #1 on: May 29, 2017, 05:26:04 AM »

Link?
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic