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1411507 Posts in 69374 Topics- by 58429 Members - Latest Member: Alternalo

April 26, 2024, 12:47:43 AM

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TIGSource ForumsCommunityJams & EventsCompetitionsDuke Nukem Forever Compo
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Author Topic: Duke Nukem Forever Compo  (Read 22367 times)
Matt Thorson
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c'est la vie


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« Reply #60 on: May 14, 2009, 08:17:56 PM »

I remember the first level of Duke 3D incredibly vividly.
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nayon
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dickfish


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« Reply #61 on: May 14, 2009, 10:02:37 PM »

So who do we need to pester to get this to happen?
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Fuzz
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« Reply #62 on: May 14, 2009, 11:14:24 PM »

No, just do it informally, like the love letter compo.
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nayon
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« Reply #63 on: May 15, 2009, 02:21:38 AM »

Alright then, I'll start a thread. Unless Derek or someone contacts me by monday and decides to make it official.
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shig
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« Reply #64 on: May 15, 2009, 09:23:52 AM »


Forever is Now: The Compo.

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Sensenmann
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« Reply #65 on: May 19, 2009, 05:23:29 AM »

I'd probally be up for this.
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nayon
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« Reply #66 on: May 19, 2009, 06:51:52 AM »

I'd probally be up for this.

Then check the thread! http://forums.tigsource.com/index.php?topic=6285.0 :D
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Yellowboy
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Hey, hey, whaddya say?


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« Reply #67 on: May 25, 2009, 10:25:13 AM »

Hey guys.

Free hosting for Duke sites.


Maybe this should be used for your hype machine.
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Well, well, how can you tell?
Martin 2BAM
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« Reply #68 on: July 15, 2009, 08:07:39 PM »

I made a game for another compo (so it wont enter this one), but I thought you might give it a chance... drop me some lines of feedback if you want.

I'm continuing it, but at a rather slower pace. The next step is: Fix collision bugs, make enemies more fun, add a couple of weapons and ... explosions  :D

You can check the latest release here: The Duke
TIGS Feedback thread

Regards
-Martín
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