Craig Stern
|
|
« on: May 07, 2009, 03:10:25 PM » |
|
I just posted a couple of tracks that I'm planning to use in Telepath RPG: Servants of God. Both of them are character themes: http://www.sinisterdesign.net/TSoGMusicPlayer.htmlSome background: Baz Al'Jaj is an overweight, filthy rich, slightly ridiculous character. His theme uses an Oud, a Ney, an Oboe, and a Cello ensemble. Luca is a ghost with very little recollection of her life before she died. Her theme uses a Celesta, Bass Clarinets, and a Violin Ensemble.
|
|
« Last Edit: November 30, 2009, 11:06:09 PM by Craig Stern »
|
Logged
|
|
|
|
Craig Stern
|
|
« Reply #1 on: May 07, 2009, 10:05:32 PM » |
|
Newly added: a battle theme that I happen to think is pretty bad-assed.
|
|
|
Logged
|
|
|
|
pgil
Guest
|
|
« Reply #2 on: May 16, 2009, 06:27:11 AM » |
|
This is some cool stuff. I think Baz Al'Jaj is my favorite. It has kind of a lo-fi/folkish quality. One thing, though: Your highest flute sample sounds a little out of tune. That may not be a bad thing, actually, if it fits the character.
|
|
|
Logged
|
|
|
|
Craig Stern
|
|
« Reply #3 on: May 18, 2009, 05:52:45 PM » |
|
Thanks for the feedback, guys. I'm glad you like it! I added a little loading animation to the player so people won't think it's not working.
|
|
|
Logged
|
|
|
|
Craig Stern
|
|
« Reply #4 on: May 24, 2009, 12:42:08 AM » |
|
New track added: Ravinale. This will serve as the theme music for the desert city that the game centers around. Instruments used: African drums, Riq, Oud, Violin ensemble, Cello ensemble, Piccolo.
|
|
|
Logged
|
|
|
|
muku
|
|
« Reply #5 on: May 24, 2009, 05:25:15 AM » |
|
Wow, those are all really well done and professional. My only gripe is that Against the Cult is a bit too generic sounding when compared to the other three, which are all so deliciously exotic and unique. It's probably personal taste, though, and it's clearly very competently written regardless.
|
|
|
Logged
|
|
|
|
Craig Stern
|
|
« Reply #6 on: May 24, 2009, 06:22:42 AM » |
|
Thanks, man!
|
|
|
Logged
|
|
|
|
Craig Stern
|
|
« Reply #7 on: May 25, 2009, 09:32:09 PM » |
|
New track added: The Academy. This will serve as the theme music for the Psy Academy, a military academy for telepaths. Instruments used: nylon guitar, xylophone, flute, clarinet, tuba, french horn, cello ensemble, orchestral drum kit.
(Note: this music was in previous Telepath RPG chapters, but the instrumentation has been updated. I happen to think it's a huge improvement.)
|
|
|
Logged
|
|
|
|
|
george
|
|
« Reply #9 on: May 29, 2009, 07:52:53 PM » |
|
hey I just checked this out for the first time. Ravinale is ridiculous! Do you use a keyboard for any of this or is it all in a tracker?
|
|
|
Logged
|
|
|
|
Craig Stern
|
|
« Reply #10 on: May 29, 2009, 09:03:36 PM » |
|
I use Cakewalk Sonar for sequencing, if that's what you mean. My old keyboard actually died a few months ago, so everything is programmed in note by note at the moment.
|
|
|
Logged
|
|
|
|
Craig Stern
|
|
« Reply #11 on: June 09, 2009, 04:41:15 AM » |
|
New track added: Telepath RPG Title Theme. This is a reimagining of the theme music used in Telepath RPG Chapter 2. It uses Bass Ensemble, Viola Ensemble, Violin Ensemble, Trumpet, Trombone Ensemble, Celesta, Tubular Bell, Timpani, Cymbals, and Snare. EDIT: I just re-coded the player so it streams the music off my server rather than coming pre-loaded with everything. It just went down from 6.5 MB to 8 KB in size, so it loads pretty much instantaneously now.
|
|
« Last Edit: June 09, 2009, 06:04:45 PM by Craig Stern »
|
Logged
|
|
|
|
Kadoba
|
|
« Reply #12 on: June 30, 2009, 04:40:09 PM » |
|
The beginning of your title theme strongly reminds me of this:
(skip to 0:18)
Your music is nicely varied and sets the mood very well. I'm always really impressed by the talent of people on these boards.
What synths do you use?
|
|
|
Logged
|
|
|
|
Craig Stern
|
|
« Reply #13 on: July 02, 2009, 03:16:29 PM » |
|
Thanks a bunch, man. These tracks all use Kontakt 3 instruments. The beginning of your title theme strongly reminds me of this:
(skip to 0:18) Interesting--I hadn't noticed that!
|
|
|
Logged
|
|
|
|
Craig Stern
|
|
« Reply #14 on: July 26, 2009, 08:10:04 PM » |
|
Newly added: boss music! "Fight For Your Life" uses a concert grand piano, violin ensemble, french horns, trumpets, timpani, cymbals, gongs, and a regular drum kit. (It's especially heavy on the french horn, with the bass line being played by the piano.)
|
|
|
Logged
|
|
|
|
MultiPigeon
|
|
« Reply #15 on: July 28, 2009, 10:46:49 AM » |
|
I want to say something constructive but creating music is not my forte. I will say this though: Awesome! I really like Baz Al'Jaj. There is something about that flute that sounds so wrong that it becomes right... I don't know what I'm talking about anymore.
|
|
|
Logged
|
My creative side is as big as my lazy side. The possessor of many ideas. The accomplisher of few.
|
|
|
Craig Stern
|
|
« Reply #16 on: August 02, 2009, 11:32:08 AM » |
|
Thanks! New track: Hidden Hurt, the game's "sad theme." You might notice that it builds on two of the motifs used in "Fight For Your Life." Hidden Hurt uses violin ensemble, double bass ensemble, flutes, bass clarinet, and celesta.
|
|
|
Logged
|
|
|
|
Craig Stern
|
|
« Reply #17 on: August 24, 2009, 09:10:22 AM » |
|
New track: On Trial. It uses a violin ensemble, timpani, clarinet, oboe, flute, celesta and church organ.
|
|
|
Logged
|
|
|
|
Craig Stern
|
|
« Reply #18 on: August 25, 2009, 06:37:31 AM » |
|
Update: Fixed a couple of chords that were bothering me in On Trial.
|
|
|
Logged
|
|
|
|
Craig Stern
|
|
« Reply #19 on: August 27, 2009, 09:46:44 AM » |
|
New track: Ghost Waltz. This is the macabre track that will play in areas inhabited by spirits. Concert piano, with a little bit of celesta, timpani, bassoon, and violin ensemble thrown in to spice things up.
|
|
|
Logged
|
|
|
|
|