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TIGSource ForumsCommunityDevLogsSummoners Fate - Turn-based strategy rpg+ccg adventure
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Author Topic: Summoners Fate - Turn-based strategy rpg+ccg adventure  (Read 95988 times)
Sundrop
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« Reply #500 on: May 25, 2018, 07:24:19 PM »

I love how dedicated you are to this game! Best of luck with release! It's gonna be awesome! Coffee
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« Reply #501 on: May 26, 2018, 07:21:42 AM »

I love how dedicated you are to this game! Best of luck with release! It's gonna be awesome! Coffee

Thank you for the nice words, @Sundrop!  Coffee Cheers!
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« Reply #502 on: May 26, 2018, 02:05:41 PM »

"I'm just gonna put this Fireball spell RIGHT here..." ~ Sylvia the Druid

« Last Edit: June 02, 2018, 04:40:57 PM by RossD20Studios » Logged

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« Reply #503 on: May 27, 2018, 11:44:46 AM »

It's Sunday and we've got some new card icon sketches to share with you. Take a look:



I don't know about you, but that Infest one really stays with me after looking at it  Shocked About these cards:

INFEST
> Nature spell
> Deal 3 damage and give Death Trigger: Summon a random Insectoid.

SWIFT STRIKE
> Celestial spell
> Surprise: When target unit is attacked, they strike the enemy first.
Note: this card uses art inspired by our own Samurai playable character

What do you think? Who's excited to see these in color?!
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« Reply #504 on: May 28, 2018, 09:49:09 AM »

Check out the animations for one of our CHAOS summoners - Li, our Pyromancer. Watch her walk, run, attack and cast.





For our fans of Chaos spells (fire!), this Summoner will be one of your favorites. Check out more about our Chaos magic here.
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« Reply #505 on: May 29, 2018, 11:06:56 AM »

Desert Skirmish Gameplay Video & Some Breakdowns
In the harsh desert environment, two Summoners meet to do PvP battle. Zenon the Arch Mage controls the arcane powers of gravity manipulation and mind control. Sylvia the Druid has the almighty power of throwing squirrels. Who. Will. Triumph?






There are MANY fun and tactical moments in this video insofar as gaming rules of Summoners Fate, such as backstabbing bonuses, counterattacks, characters' special abilities, and more. I'm going to break down three interesting moments and explain them more in depth here:

1. Taunt
Soul Reaver has a special ability called Taunt. Taunt will force adjacent enemies to attack her first. Because we utilize auto counterattacks (which can be countered with shields or by attacking from the rear - backstabbing), this power is...well, quite powerful! You will see this visibly displayed in the video by the aura emanating around her during this video. Watch the Squirrel try to attack a different character before being forced to attack her, and its ultimate demise:





2. Making Characters into Bombs
In this video, watch Sylvia the Druid use Detonate, a Chaos spell, on the Squirrel she hurled (her attack) at Zenon the Arch Mage. That does some damage, then she takes it a step further by turning the Squirrel into a bomb. When the Squirrel attacks Zenon, he automatically attacks back (counter-attack), which is fine by Sylvia because by defeating the Squirrel, Zenon has caused much trouble for himself! Take a look at this sweet combo and clever use of counter-attack:

https://www.youtube.com/watch?v=yqdTpM66mog

3. Maximizing Backstabbing Bonuses
Towards the end of the original video, Zenon uses his Arcane deck to pull off a beautiful and wonderfully manipulative combo. As you'll see in this clip, he first casts Teleport to transport across the board to attack Sylvia from behind, thus eliminating her ability to counter-attack. He takes it a step farther by then casting Off Sides, an Arcane spell (created by one of our players for his Kickstarter reward!) that swaps the position of your Summoner with any unit. He swaps position with the mighty Arcane Giant, who does 5 damage against both Sylvia and her adjacent guardian, the Rogue, with his mighty crescent blade. Watch the fun unfold:

https://www.youtube.com/watch?v=c6WKIeinxio

There are many more awesome moments at play here, and we'll continue to point them out in videos to come! What were some of your favorite moments in this desert skirmish?
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« Reply #506 on: May 30, 2018, 08:31:32 AM »

GameDev Update: Adding in a Chat feature to Summoners Fate multiplayer games that will be similar to our Hero Mages one. This will allow players to know who they are playing against (when not playing the AI) as well as allow them to communicate.
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« Reply #507 on: May 31, 2018, 09:26:48 AM »

Exciting news is coming   Beer!

Check back, we'll be posting about it soon.



« Last Edit: June 01, 2018, 06:05:16 AM by RossD20Studios » Logged

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« Reply #508 on: June 01, 2018, 12:39:49 PM »

www.kickstarter.com/projects/1181148431/summoners-fate-fast-and-fun-tactical-rpg-ccg-adven/posts/2202787

Announcement!
The wait is finally over! Kickstarter Early Access build for is ready for you to enjoy

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« Reply #509 on: June 02, 2018, 01:59:57 PM »

Our first night with our Kickstarter Early Access build was a success! Been having a blast playing.



Thank you for the feedback so far. Look forward to playing some more SUMMONERS FATE!
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« Reply #510 on: June 03, 2018, 01:38:48 PM »

Landscape or Portrait?
Summoners Fate will be available on PC, Mac, and mobile devices.



With the mobile version, you will have the option of playing in Portrait and Landscape mode at any time during the game. If you flip your phone, the cards and players will adjust. The other player - whether human or AI - will not be affected. The above picture showcases the same game shot, 2 different ways.

So go ahead; flip away!

Happy Sunday  Coffee
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« Reply #511 on: June 04, 2018, 01:28:27 PM »

When Taunt is cast, the end is near for our Squirrel...




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« Reply #512 on: June 05, 2018, 12:47:51 PM »

Get Out and Enjoy Nature...
Here's a recent screenshot from gaming with a Kickstarter Elite gamer:


(Name cropped out at top for privacy)

The Nature deck, with its various animal and plant summons as well as "squirrel hurling" and cards such as Animal Growth:



is becoming a favorite among the Kickstarter Elites. Let me point out some fun things of note in this screenshot.

1. Physical representation of explosion on the board




As you can see here, there had been a previous spell cast that caused an explosion. That explosion not only left behind charred Earth, but also burned up a previously-green-and-healthy tree. To note here, the environment of Summoners Fate battlefields on not just for artistic sake, they serve purposes and are dynamic.

2. Transformed Squirrel



Did you notice this strange beast in the initial screenshot? This is the result of casting the Animal Growth card (shown earlier in the post) on a Squirrel. Now it is equipped with a...beatin' stick!  Grin More importantly, it becomes a formidable 4/4 character (possibly more if other effects are on it) playing on your side.
 
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« Reply #513 on: June 06, 2018, 05:48:19 PM »

Liche King Makes His Own Friends
Liche King summons skeletal buddies to his side and doubles his team size. Watch:




Take THAT, Bear!
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« Reply #514 on: June 07, 2018, 01:06:01 PM »

Angels vs. demons, light vs. dark, good vs. evil...Let's Battle ⚔️

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« Reply #515 on: June 08, 2018, 02:13:29 PM »

Feature: Titus, the Gladiator
One character we are hearing a lot about in early access testing is Titus, our Gladiator:





Titus is a unique character in that he has the ability to throw his harpoon at an opponent (which causes Damage), pull the opponent toward him, and then cause further melee damage. Yes, DOUBLE the damage! This attack can be further satisfying by adding opponents adjacent to where the harpooned character  is pulled:





This video features the "move and shoot" control for special characters like the gladiator, and allows you to release to select designated move and then select a new target to attack at range. As I discussed earlier, this ability allows for some interesting team work combos, such as here as  the Gladiator and Giant Skeleton work together to take down a goblin archer.

Can you see why Titus is quickly becoming a favorite?  Wink
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« Reply #516 on: June 09, 2018, 02:38:00 PM »

Screenshot Saturday
It's always fun when our grinning Air Elemental makes its appearance:



Wondering what that orange aura emanating from our Soul Reaver is? It is the animated physical representation of her Taunt ability. I discuss Taunt and show it in action in a video here.
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« Reply #517 on: June 10, 2018, 01:30:38 PM »

Spells & Characters
Some of the art featured on our spell cards are inspired directly from our 200+ characters themselves. Take a look at a few featured here:
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« Reply #518 on: June 11, 2018, 07:57:17 AM »

Vote Now
Which of these characters would you like to meet next?


The winning character will be revealed on Tuesday.
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« Reply #519 on: June 12, 2018, 03:28:37 PM »

Meet the...
The votes are in and tallied from yesterday. Thank you to all of you who passionately cast your vote, you rock  Hand Metal Left The winning character to be revealed is...




GRUAR!

What do you think of the newest Void character? This scavenger character will have some interesting abilities on the battlefield unlike any other...
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