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TIGSource ForumsCommunityDevLogsSummoners Fate - Turn-based strategy rpg+ccg adventure
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Author Topic: Summoners Fate - Turn-based strategy rpg+ccg adventure  (Read 92034 times)
RossD20Studios
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« Reply #640 on: January 06, 2019, 11:27:53 AM »

Greetings Summoners Fate fans!

Some exciting announcements today. First up, we've got another super-fun Summoners Sunday stream tonight at 7PM with our friend Liz (Alizigator) that you can watch on her Twitch stream.



Second, taking inspiration from our community, I've decided to host a developer stream on Wednesday this week and give you all a chance to see first-hand the editor tools we've created for building content and take part in a LIVE design/develop session and implement your card ideas within the game during the stream. You won't want to miss it!


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RossD20Studios
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« Reply #641 on: January 08, 2019, 12:54:42 PM »

Summoners Fate Battle Music by Albert Fernández Ventura

You may recall Albert from our Kickstarter campaign. He composed the winning track of our trailer music competition for the Kickstarter campaign and we're excited to share his latest track for our in-game battle music. Listen at the link below:

https://soundcloud.com/afventura/summoners-fate-battle-theme-preview
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RossD20Studios
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« Reply #642 on: January 09, 2019, 09:19:58 AM »

Ross Streaming Live NOW
Founder of D20Studios, Ross Przybylski, is streaming live NOW: > https://www.twitch.tv/d20studios <



Take part in a LIVE design/develop session & apply your card ideas within Summoners Fate during the stream. Don't miss it!  Wink Show your support and your creativity. Join the stream now.
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RossD20Studios
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« Reply #643 on: January 12, 2019, 06:15:30 PM »

This shot was from a recent game I played with che420. After summoning all these skeletons, I was certain I would win.



...I lost!

che420 was able to summon 2 Yetis and defeated me in a combo-riddled battle. The lesson - it ain't over until it's over.   Wink

We'll be releasing a video of that defeat soon, check back later this week!
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« Reply #644 on: January 15, 2019, 08:09:14 AM »

Develop with Ross - Episode 2 Streaming Live on Twitch tomorrow, Wednesday, January 16 at 9AM-11:30AM MT

Last week, I took our "community driven development" philosophy to the next level with the kick-off of my first developer stream where I implemented player-suggested card ideas LIVE for viewers. Join me again tomorrow for Episode 2 where I'll be implementing several more cards for the upcoming prerelease build and would love to get your input on the process. You can sign up for the event here and you'll be able to watch it LIVE on our Twitch channel tomorrow here.

Here's a few highlight clips from last week's developer stream:





One of our stream viewers suggested that our Acolyte character scream "Witness me!" upon his death to buff his allies. I was happy to oblige and implement this effect live during my first developer Twitch stream.





Yes, I occasionally do my own audio work. In this example, I record the sound effects for our Acolyte saying "Witness me!" upon his defeat.

https://www.youtube.com/watch?v=gixlds0qrOE

Never one to shy from a challenge, I accepted one of our Twitch stream viewers proposal to construct a chain lightning spell card - one of the most complex card mechanics I've attempted. In consideration of the potential pitfalls (such as infinite recursion with the chains) I enthusiastically suggest we go ahead and try that so we can see and learn from what happens.

https://www.youtube.com/watch?v=EBDkgoXwl_c

With the implementation work complete, we have some fun testing the capabilities of our latest spell card: Chain Lightning. As the lightning chains from one target to the next closest visible enemy at the impact point, it turns out this ability can allow you to "chain" to hit enemies hiding behind walls (assuming you can connect the dots).
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RossD20Studios
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« Reply #645 on: January 16, 2019, 08:00:12 AM »

Develop with Ross - Episode 2: Let's make some more cards!

I am streaming live NOW: > https://www.twitch.tv/d20studios <



For those joining my development stream on Wednesday January 16th (9AM-11:30AM MT) on our Twitch channel I've put together this sampling of cards I plan to implement. If you've got other ideas you'd like me to try during the stream, feel welcome to post them here.

...
...

Don't miss it!  Wink Show your support and your creativity. Join the stream now.
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RossD20Studios
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« Reply #646 on: January 23, 2019, 08:00:02 AM »

Develop with Ross - Episode 3: Player Ideas Brought to Life!

I am streaming live NOW: > https://www.twitch.tv/d20studios <



For those joining my development stream on Wednesday January 23th (9AM-11:30AM MT) on our Twitch channel here are the cards I plan to implement during the stream. These cards were inspired by player ideas that we discussed the past week on our Discord channel.

...

Don't miss it!  Wink Show your support and your creativity. Join the stream now.
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RossD20Studios
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« Reply #647 on: January 25, 2019, 11:32:37 AM »

Cliffhanger screenshot concluded...

This shot was from a recent game I played with che420. After summoning all these skeletons, I was certain I would win.



...I lost!

che420 was able to summon 2 Yetis and defeated me in a combo-riddled battle. The lesson - it ain't over until it's over.   Wink

We'll be releasing a video of that defeat soon, check back later this week!

And now the conclusion...



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« Reply #648 on: January 28, 2019, 11:08:56 AM »

Character Feature:  Acheri
You've seen her in action; now learn more about this powerful creature because if you are building a Void deck, you're definitely going to want her on your team (and her teddy bear, too).



About Acheri:
> Void spell
> Taunt: Adjacent enemies must attack taunters first.
> Downfall: Triggers effect when defeated.
   - Her Downfall is she transforms into a 5/7 screaming Banshee! With that transformation, she gains:
           > Flying: May move over units and traps.
           > Warcry: Triggers effect when entering the battlefield.
                   - In the Banshee's case, all enemies will get Power -2 until the end of next turn.

Acheri will be selectable as a guardian (protector of your Summoner that begins gameplay on the board). Her taunt ability makes her effective early on as a protector for your Summoner or other units you may wish to draw enemy attacks away from. Then, after being defeated, the Banshee emerges to cripple your opponents attack power and leave them vulnerable for counter attack.
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« Reply #649 on: January 30, 2019, 09:00:14 AM »

I am streaming live NOW: > https://www.twitch.tv/d20studios <



Join the Summoners Fate Dev Stream now going until 12:30am PT on our Twitch channel. Show your support, listen as I share game dev tips, and suggest new content!
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« Reply #650 on: February 01, 2019, 05:11:57 PM »

Summoners Fate Prerelease Available on February 6th, 2019


With great passion and excitement:

The Summoners Fate prerelease will be available for purchase on our game’s website on Wednesday, February 6th.

The price will be $29.99 and includes access to the game on all supported platforms (Windows, Mac, iOS and Android). Currently supported features include deck building with over 170 implemented cards and real-time turn-based combat versus player and AI. Our ever-changing single player adventures are still being developed and will be added in a future update. Prerelease players will receive access to all game content as its being developed as well as entitlements to the full release content when the game launches officially.

I’m sure you have many questions, so I’ve put together this handy FAQ about the prerelease. Please let me know if you have other questions I can answer. I look forward to seeing you on the battlefield with me next week!

~Ross
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« Reply #651 on: February 02, 2019, 01:44:09 PM »

I see much potential here, would love customatization of characters to also effect visuals
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RossD20Studios
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« Reply #652 on: February 02, 2019, 01:44:18 PM »





Combo attacks in Summoners Fate trigger when a unit is knocked adjacent to an ally that hasn't yet exhausted their combo/counter attack. Effective combos can rack up massive amount of damage very quickly.



Summoners Fate prerelease available on our website February 6th!
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« Reply #653 on: February 02, 2019, 01:49:53 PM »

I see much potential here, would love customatization of characters to also effect visuals

Character customizations (such as adding equipment) will affect visuals  Beer!

Here's an example (note this is a much older video):




Spells can also affect animation speed:


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« Reply #654 on: February 05, 2019, 12:41:43 PM »

D20Studios Developer Spotlight on A-Tech Gaming

I hope you're all excited as I am for the prerelease launch of Summoners Fate tomorrow. Certainly, our new friend Mike Lane at A-Tech Gaming is, and it's my pleasure to share his recent write-up about us on his website here. I met Mike last year at Dreamhack Atlanta and had the honor of speaking with him about our game and his amazing community of gamers at A-Tech who play games to support charity.

Special Stream Event - A-Tech and Ross from D20Studios
I have plans to join Mike's stream this Friday at 7PM MT where I'll talk about the game as he plays through. Details and sign-up for the Stream here.
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« Reply #655 on: February 06, 2019, 08:11:06 AM »

Prerelease NOW AVAILABLE!

And we're kicking off the fun with another Develop with Ross episode, LIVE NOW on Twitch.
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« Reply #656 on: February 08, 2019, 06:10:05 PM »

Streaming Live with A-Tech Gaming
Come join us on Twitch!
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« Reply #657 on: February 13, 2019, 07:59:41 AM »

Develop with Ross - Episode 6
Incorporating Player Gameplay Balance Feedback

In today's develop stream, we're addressing gameplay balance feedback from our prerelease player community. Watch the stream live on Twitch here.

Interested in playing the game before the release? Prerelease Available Here
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« Reply #658 on: February 14, 2019, 09:53:40 AM »

Community Spotlight: Maltross

Today it's our pleasure to share this player-created introduction to Summoners Fate created by one of our community members, Maltross. Maltross has been a D20Studios fan since our first game, Hero Mages. He regularly engages in our development discussions and likes to stream Summoners Fate on his Twitch channel. Lately, Maltross has been experimenting with our deckbuilder and creating some pretty interesting synergies that take advantage of our Downfall mechanic.



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« Reply #659 on: February 15, 2019, 12:30:22 PM »

D20Studios to showcase at UDEN #21
Hosted by Game Tyrant Gaming Center in North Salt Lake, UT




As a proud Utah-based game developer, I'm excited to share I'll be showcasing Summoners Fate at the next UDEN meeting on February 27th. UDEN is a trade group dedicated to supporting digital entertainment industry in Utah and is head up by some truly exceptional individuals I have the honor of knowing: Jon Dean and Jeff Peters. When I do talks about the game industry, I'll speak about a philosophy of "Give to Grow" as the spirit of entrepreneurial success. Well, these two individuals embody that spirit like no other, giving so much of their time and energy to supporting others through mentorship and creating opportunities for networking and collaboration with UDEN.

If you're a fellow resident of Utah and haven't yet had the pleasure of attending a UDEN meeting, I highly encourage you check this out. It's the perfect place to make a connection in the industry. I'll be there showcasing Summoners Fate and would love to meet you.

Details and RSVP information available here.
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