Update.So far I've been working on the camera system, power-up system, and scoring for
classic mode (I'll come back to this).
Some Power-ups & Super Power-ups:Viperini - it'll automatically shoot 10 pairs of projectiles to the left and right.
Super Viperini - it'll also shoot projectiles up and down.
Angelfruit - it'll summon a force field on the level that will kill enemies and their projectiles on contact.
Super Angelfruit - the forcefield will now stick to you, giving you invincibility from enemies.
Mysterious Egg - a familiar that will shoot exploding projectiles in 8 directions.
Super Mysterious Egg - It'll last twice as long as before.
Boomberry - it'll destroy all enemies on screen.
Super Boomberry - destroys all enemies that are on screen right now, and will randomly go off again later on.
Camera: There's now 3 cameras - 60% zoom, 75% zoom, and full screen.
Classic Mode: The main game mode that will appear during the single player campaign. The goal is to simply reach a score of 100, and you gain points by killing enemies and collecting gems. Killing enemies in trickier ways will nab you more points. For example, knocking a bat into a wall isn't worth much. But punching an enemy projectile and having the explosion kill enemies within the small radius will be worth a lot. speaking of enemies...
Enemies:
These are the 3 common enemies, their appearance and ai behavior will change throughout the game.
Vambees - Vampire bats. The easiest of the trio to deal with, being that they're the most predictable. They'll just outright chase you.
Wisp - Ghostly balls of fire. In general, they're tougher to deal with because they have more than 1 phase. Punching them directly will activate their 2nd phase, in which they'll shoot projectiles at you. It's usually a good idea to knock a Vambee into this enemy, as that'll kill it outright.
Chomp - The mediator, for lack of a better word. They exist purely to keep the game balanced. For example, if the Vambees or Wisps of the stage are slow and easy, then the chomp will come after you, while also going through walls. But if the Vambees and Wisps of the stage are a bit tough, the chomps will turn them into destroyable brick blocks. Also, you can't directly attack them. You'll have to hit it with knockback, an explosion, or a power-up.
Video of current build: