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TIGSource ForumsDeveloperArt (Moderator: JWK5)Ninja's mobile game WIP art
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Author Topic: Ninja's mobile game WIP art  (Read 1348 times)
ndnninja15
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« on: June 06, 2017, 04:26:18 PM »

Working on some 2D platformer game art and would appreciate any and all comments/criticisms.

Started with this



and am now here

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ndnninja15
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« Reply #1 on: June 07, 2017, 08:58:03 AM »

Touched up on the contrast of things to try to shift the focus a bit

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ndnninja15
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« Reply #2 on: June 08, 2017, 01:09:56 PM »

Little more massaging.
I'm still trying to get the character right and am not completely satisfied with the design

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ndnninja15
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« Reply #3 on: June 09, 2017, 02:06:32 PM »

Didn't like the blue and decided to experiment a little

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ndnninja15
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« Reply #4 on: June 17, 2017, 09:49:55 AM »

Still doing some experimentation with colors and details

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BorisTheBrave
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« Reply #5 on: June 18, 2017, 02:07:20 AM »

Hi ndnninja, I think you need to address the contrast issues in you work.

The characters are extremely difficult to spot against a dark background, and the neon lighting makes foreground and background indistinguishable. Only your "contrast experiment" one approaches readability imho.
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ndnninja15
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« Reply #6 on: June 18, 2017, 07:15:20 AM »

You're absolutely right. Here's trying a little more contrast.

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freank
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« Reply #7 on: June 19, 2017, 12:18:59 AM »

nice!
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ndnninja15
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« Reply #8 on: July 01, 2017, 03:17:20 PM »

Aaaaaaaaand I'm now here.

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