It works, it's alright. It looks more exciting in your gifs, hehe, but I know it's in early stages. I played with keyboard and mouse. Everything seems clear and intuitive, though it's possible there's something I missed.
- Biggest smallest peeve: your character, whatever you are, doesn't face directly toward the mouse cursor, it's always at an angle.
The controls are good, they're just what I expect. The gameplay is solid, but doesn't hold a lot of interest for me. Mainly because of the simplistic enemy AI. It's in that category with a bunch of other top-down shooters where you're constantly backing away from a crowd of enemies hoping your movement speed and weapon DPS allow you to kill them before they get to you. It's kind of fun to try and blow up the enemies with the explosive "barrels", but the small size of the barrels and your bullets, and the inaccuracy of your weapon make it hard to do reliably. Plus with all the glowy stuff it's hard to tell exactly how big the explosion is so it's easy to blow yourself up.
Now that I think about it, a lot of what I don't like about the enemies is because of their high health. Shooting them feels more like whittling down enemies in a tower defense game than blowing away enemies with a satisfying gunshot. I'd rather annihilate 50 enemies with 2 HP each than grind away at 1 enemy with 100 HP.
The corridors between rooms seem unnecessarily long. If they don't have any interesting purpose, why do they exist? You could just go through a door from one room to the next.
I'm a big fan of on-character HUDs, but the concentric rings are not the clearest thing in the world. It would be better to split the ring - have the left half be health and the right half be dash, or something like that.
Instead of randomly shaking the camera when you fire I would make it recoil in the opposite direction of your shot. It'll be more satisfying and less jarring that way.
Here are my replays:
https://www.dropbox.com/s/vmavnaez5rj44to/Ross_replay_1.bin?dl=0https://www.dropbox.com/s/etn0do1zih4un15/Ross_replay_2.bin?dl=0https://www.dropbox.com/s/j3v79n52uzssg0z/Ross_replay_3.bin?dl=0