What is the "twist or two" about?
I'm currently doing a few things differently from MC. Namely:
• Cubic chunks, meaning infinite height and depth (this also means cubic
regions)
• One world, all players, MMO style
• Allowing for an arbitrary number of 'dimensions' a player can travel to. I'll explain how/why in another post.
And some things I'm planning:
• Crafting will be done quite a bit differently, using a 'prototype' system. More on this later!
• Building will be made such that it is easier to create aesthetically pleasing structures (again, more on this later)
• Lighting will be done on the GPU, like this:
In addition to these things, I have some other long-term gameplay ideas that I'm not going to share quite yet. I don't want to delve too deep into those concepts until I'm a little more sure about this project's scope.
If you have any other questions about anything mentioned above, please do ask!