coldrice
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« Reply #20 on: July 23, 2017, 01:30:35 PM » |
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Updated the way rivers are generated to hopefully be a bit more interesting - and much more expandable later on. For now it's just fun to run down it and see what formed
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« Last Edit: July 23, 2017, 07:28:25 PM by coldrice »
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coldrice
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« Reply #21 on: July 25, 2017, 12:20:30 PM » |
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Added a dial to keep track of time of day
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Artsicle
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« Reply #22 on: July 29, 2017, 07:14:06 AM » |
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Im curious: What are you making this in? Looks like unity
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coldrice
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« Reply #23 on: July 29, 2017, 07:47:59 PM » |
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Im curious: What are you making this in? Looks like unity
It is! Unity and a framework called "futile" which allows you to make the game code only and skip the editor. It's been used in my old game interstellaria, disco zoo, and Rain world.
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coldrice
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« Reply #24 on: August 05, 2017, 10:28:57 AM » |
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Artsicle
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« Reply #25 on: August 14, 2017, 01:07:38 PM » |
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When the full version of this game comes out I swear I will be the coolest guy for not knowing anything and therefore having the most fun
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coldrice
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« Reply #26 on: August 19, 2017, 09:00:31 AM » |
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I got temperature going, along with some problems with temp. Hot temperatures make you lose water faster, cold temperatures will slow you down and hurt you. Time is sped up here
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coldrice
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« Reply #28 on: August 22, 2017, 11:12:22 AM » |
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I would love you forever if you could get a poker mini game in there Trust me, its a top goal. Poker, shooting gallery, etc... as a side note, v0.0.1c is now live! So you can test the temperature mechanics for yourself https://coldrice.itch.io/duster/devlog/8114/new-v001c-is-live
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« Last Edit: August 22, 2017, 11:30:48 AM by coldrice »
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Josh Bossie
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« Reply #29 on: August 22, 2017, 01:38:22 PM » |
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Oh I've been following you on Something Awful for awhile now, didn't know you had a topic here. Definitely following this one
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coldrice
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« Reply #30 on: August 26, 2017, 12:04:49 PM » |
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Oh I've been following you on Something Awful for awhile now, didn't know you had a topic here. Definitely following this one
yayyy! So many SA Devs floating around!
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coldrice
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« Reply #31 on: August 26, 2017, 02:51:10 PM » |
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Added a simple but extendable character creator
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nickproud
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« Reply #32 on: August 26, 2017, 03:47:12 PM » |
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Love flicking through that Trello. Never thought I'd get excited about seeing how somebody tracks their issues but that stuff seems to be exciting to me. Game looks awesome. That inventory bag is sick. Great work.
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'Protectorate' - Space Sim inspired by Star Trek: Deep Space Nine in development for PC. https://proudcookie.com for more info.
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joey4track
Level 1
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« Reply #33 on: August 26, 2017, 06:15:21 PM » |
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God, I don't even know how many hours I spent in RDR just playing poker, lol
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coldrice
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« Reply #34 on: September 05, 2017, 10:30:52 AM » |
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Duster has combat
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Pixel Noise
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« Reply #35 on: September 05, 2017, 04:53:12 PM » |
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I think this is a great concept, and really like the way you're going with it. This is very cool - keep it up!
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coldrice
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« Reply #36 on: September 08, 2017, 10:17:55 AM » |
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Added the ability to combine items, as well as campfires!
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coldrice
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« Reply #37 on: September 17, 2017, 06:50:22 AM » |
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Finally added the Duster jacket, for which the game is named :p
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Josh Bossie
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« Reply #38 on: September 17, 2017, 09:43:12 AM » |
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Finally added the Duster jacket, for which the game is named :p Looking good! Though it's hard for me to look at a duster and not think about Always Sunny "Well, first of all, it's not a jacket. It's a duster. It's like a jacket only it's longer, thicker, and far more badass. I look like Lorenzo Lamas, and women find it irresistible."
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Frostee
Level 0
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« Reply #39 on: September 17, 2017, 01:32:29 PM » |
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I really enjoy the shadow dither effect
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