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TIGSource ForumsCommunityJams & EventsCompetitionsLudum Dare 39 [RUNNING OUT OF POWER] (July 28-31)
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Author Topic: Ludum Dare 39 [RUNNING OUT OF POWER] (July 28-31)  (Read 12945 times)
Zorg
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« Reply #20 on: July 28, 2017, 11:22:08 PM »

I did not like many themes, either and many good themes have been slaughtered.  Cry

Tried to reach out to Mike to make it truly optional:
https://github.com/ludumdare/ludumdare/issues/1058#issuecomment-318776121
I did not really expect to be successful.

Theme voting seems to kill 'extreme' themes, so the result is something generic.  Shrug

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oahda
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« Reply #21 on: July 29, 2017, 12:56:18 AM »

Eh, I usually dislike all themes initially, so I'm done complaining about them—just think hard about something interesting that can be done with it despite that and it usually works out. c:

Of course, I have two people to spitball with so that helps (said we'd only be two, but while Marte won't really be joining in on actual production this time, she's still along for the idea procedure this time as well, and it's basically her fundamental idea that has inspired the rest, so yay!). We've been discussing for about two hours now and are almost ready to start working! Hand Thumbs Up Right You'll see what it is when we can actually present something concrete. e:
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Tifu
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« Reply #22 on: July 29, 2017, 01:21:41 AM »

I'm thinking a survive the night kind of game. Keep the lights on or a grue or something will eat you =P
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litHermit
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« Reply #23 on: July 29, 2017, 04:39:02 AM »

So far in LDs I was always just the design/graphics/mood guy, this year going solo and will attempt to tackle programming. Need to build experience with c# anyway (unity), so hopefully can get something functional done.
I actually like the theme, it lends itself easily to relatively simple ideas.
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quantumpotato
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« Reply #24 on: July 29, 2017, 06:23:41 AM »

I would like to see the next rounds of theme voting
because i mostly dislike the themes in Round 1. Sad
I'll probably not have time to participate anyway. Cry

I'm still hoping for themes that are based around pictures or non-text at some point! Like the make your own album cover:

https://dribbble.com/shots/95980-Make-your-own-album-cover-in-under-10-minutes
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oahda
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« Reply #25 on: July 29, 2017, 10:56:45 AM »

have a sneaky peak



EDIT:
Calling it a night! Here's what we have by the end of day one:

« Last Edit: July 29, 2017, 03:08:21 PM by Prinsessa » Logged

Silkworm
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« Reply #26 on: July 29, 2017, 06:21:18 PM »

have a sneaky peak

I'm doing astronauts too Tongue.

DAY 1
Space, exploration, survival, narrative and tough decisions.
A bit too much for 48 hours maybe. Not confident I'll finish this in time but we'll see.

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quantumpotato
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« Reply #27 on: July 30, 2017, 09:25:53 AM »

I like "Use 1 power pellet to power map" - spending a collectible but finite resource to make things easier.
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oahda
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« Reply #28 on: July 30, 2017, 02:56:40 PM »

Looking good everyone! I'm about to call it a night once more. Progress update:



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quantumpotato
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« Reply #29 on: July 30, 2017, 04:49:49 PM »

www.ldjam.com isn't loading for me (for the last quarter hour +) Is there an extension on the time limit?
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quantumpotato
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« Reply #30 on: July 30, 2017, 05:07:30 PM »

Site's down. Mike's working on it.

I made an arcade game where your character monologues when you score points:

https://quantumproductions.itch.io/siphon-with-style
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quantumpotato
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« Reply #31 on: July 30, 2017, 06:32:59 PM »

Server's supposed to be up in 2 minutes
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quantumpotato
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« Reply #32 on: July 30, 2017, 06:45:54 PM »

~43 mins left to submit your game. I got mine up: https://ldjam.com/events/ludum-dare/39/$44902
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Silkworm
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« Reply #33 on: July 30, 2017, 07:11:21 PM »

Here is my submission! I wish I had more time to work on the narrative (among other things) but I'm surprised it's even as complete as it is. Good luck everyone!

https://ldjam.com/events/ludum-dare/39/no-sign-of-life





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Tifu
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« Reply #34 on: July 31, 2017, 01:54:39 AM »

I had to cut a lot of ideas I had, and was working on win/lose conditions in the last hour of the compo (super bad planning!), but I finished it in time! Keep the lights on by feeding fuel into the furnace, the monster that is pursuing you walks slower through any room that has lights on.

https://ldjam.com/events/ludum-dare/39/static-man
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bombjack
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« Reply #35 on: July 31, 2017, 05:43:23 PM »

Hi,

Here is my LD submission if someone want to have a look  Wink

https://ldjam.com/events/ludum-dare/39/daemon
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Zorg
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« Reply #36 on: August 01, 2017, 12:37:31 AM »

Did everything work "smoothly" this time with the site (and organisation)?
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bombjack
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« Reply #37 on: August 01, 2017, 01:03:38 AM »

This site was really slow at the announcement of the theme.
But beside that everything was working for me
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SelfTitled
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« Reply #38 on: August 01, 2017, 03:32:56 AM »

I'm spending today playing Ludum dare games, so post links to your games please :D

mines here: https://ldjam.com/events/ludum-dare/39/running-low-1
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Silkworm
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« Reply #39 on: August 01, 2017, 07:53:16 AM »

I'm away for a week but I'll get to your games as soon as I can.
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