The game looks pretty good, I love me some old school Kirby.
I'm sorry to say but it looks like your campaign is really struggling and the first days usually project its success.
To be honest I only heard about this game a week ago, and as someone who has been dipping heavily into the indie scene for the past month, I can imagine this is because you didn't put your game out into the community enough. Think of a Kickstarter like an actual campaign for President. You can't just enter the race with a month to go before elections and expect to win the confidence of voters.
Lots of people clearly love the look of your game, and if I would definitely play a "modern old school Kirby" but it's important for people to know your story, your struggle, and get a sense of your presence before throwing money at a random stranger. I have put over a year into making a game and a presence and have yet to successfully pull off a Kickstarter.
If you're unknown, no matter how amazing your game looks, that isn't enough, here is a link that might help you for the next one:
https://www.gamasutra.com/blogs/LiviuBoar/20170714/301662/Helping_You_Kickstart_Part_I_The_PreCampaign_Period.phpAs much as I want to, I'm not running my KS if I do one until next year even though the demo will be complete in a month or so, I'm probably going to spend 6 months just creating future content, doing streams, and letting people know in general I give a $#@! about my project more than they can know and that there $5 contribution to me means A LOT more than their Starbucks that morning.
Please don't give up, this is not meant to discourage but give you an idea of what's REALLY needed to pull a crowdfund campaign off.