Update #1Hey everyone! I've been working on this project with a small team.I haven't named the game yet but the working title is "Lover".
Lover is a third person shooter RPG Sci-Fi Fantasy Love story.it's a PC game and not a visual novel.game is being developed in unreal engine.
Storyline:
Set in the distant future, in a sci-fi city,where humans are forbidden into the forest,one man must fight against the enemies from past to get back his love to whom he is about to propose.
Look of the game:
Think of this game as a mixture of total recall(2012)(sci fi city),king kong(2005)(forest) and avatar(sci fi and forest) but it takes place on earth.
Lead Characters:
Main Villains:
There are three types of enemies 1)Organic-creatures with skin/flesh 2)Tree like creatures 3)Stone like creatures. i'm thinking about more types.
Other creatures under the command of villains.
Environment:
Environment work of both forest and sci-fi city is on going.Right now, we have this
Gameplay:
Game is mainly single player. it's a story driven open world game. player's follow different storylines all leading to the same point in the game. game starts in the city and then with twists and turns progress into forest. player(hero) wears a mech-suit/exo-skeleton and has a dog like companion with detachable head used for hovering, charging, reloading and repairing the suit.we're deciding on mechanics, combat system, upgrade and leveling system, UI, inventory, crafting and more so i'll be updating more.
Current Team:
It's a royalty project.we have an awesome team so far but we lack 3d character/creature/hardsurface artists because this is a project with no budget.game may take little longer than expected but we are hoping for the best.
Cade howarth-3d environment artist(forest)
Patryk Sokolowski-3d environment artist(sci-fi city)
Stefanie Arndorfer-2d artist
Kimberlea Heili-2d artist
Vincent Lau-2d artist
Jonathan Turner-3d animator
Nagarik Bitla(me)-project lead,story writer and programmer
Looking for 3d character or creature or hard surface artists (style:realistic)
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