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TIGSource ForumsDeveloperBusinessHave you considered publishing games on Roblox?
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Pixelin
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« on: July 31, 2017, 03:18:09 AM »

Reading news like this:

http://www.gamasutra.com/view/news/302322/Roblox_set_to_pay_ingame_devs_over_30M_in_2017.php

I'm seriously considering to open a dev account in there and publish some games on their platform. It kinda is the equivalent of selling HTML5 / Flash games to web portals: They have the audience, I can provide games.

The average age for developers in there seems to be around 18 - 25 (with most players being 8 - 18).

I'm 36 and I have finished a game using Unity, which is being sold on Steam & consoles... But doesn't make enough money as to be a successful business, I still keep my day job.

So, I thought that maybe publishing games in Roblox could be an easier way to earn serious money, given the enormous audience they already have... but the age difference throws me back, would it be weird? It kinda feels like entering a kid's party :/

What do you think?
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cbrwizard
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« Reply #1 on: August 08, 2017, 08:39:00 PM »

I feel suspicious about this. Investing into a Roblox means not investing into other platforms (like html5), because time is limited. What is the chance that Roblox dies soon? What's the chance of html5 dying soon?

I don't think there are easy ways to make money in game development.

P.S. I couldn't find it anywhere: what's the number of html5 gamers currently? So that we can compare it with Roblox's 30M.
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« Reply #2 on: August 10, 2017, 01:59:27 AM »

its pretty risky just investing into a platform for the sake of the platform. there is a alot of questions that should be asked like once you make the game how do you get people to know about it and play it.
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