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TIGSource ForumsCommunityDevLogsFreeman: Star Edge (sci-fi open world rpg)
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Author Topic: Freeman: Star Edge (sci-fi open world rpg)  (Read 9912 times)
Freeman: Star Edge
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« Reply #40 on: August 15, 2017, 07:56:01 AM »

holo dancer girl

« Last Edit: August 16, 2017, 04:30:56 AM by Freeman: Star Edge » Logged
Freeman: Star Edge
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« Reply #41 on: August 15, 2017, 06:53:33 PM »

We promised freedom :D


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Freeman: Star Edge
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« Reply #42 on: August 16, 2017, 04:29:21 AM »

Commanding mercs and companions

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Freeman: Star Edge
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« Reply #43 on: August 16, 2017, 10:45:48 AM »

Happy to get a media support.
Open a link to read what Ginger Englishman think about Freeman: Star Edge.

https://thegingerenglishman.wordpress.com/2017/08/16/likemindedd-first-impressions/
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bombjack
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That's me :)


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« Reply #44 on: August 16, 2017, 11:16:23 AM »

This game looks gorgeous  Evil Very good work for a year with a team of 5. I'm really impressed.
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Freeman: Star Edge
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« Reply #45 on: August 16, 2017, 02:45:00 PM »

Desert planet Anta, a haven for outlaws.

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Freeman: Star Edge
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« Reply #46 on: August 16, 2017, 09:36:53 PM »

This game looks gorgeous  Evil Very good work for a year with a team of 5. I'm really impressed.
Thank you a lot! Smiley Doing our best! Smiley
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Freeman: Star Edge
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« Reply #47 on: August 17, 2017, 12:23:25 AM »

Tron style bar

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Freeman: Star Edge
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« Reply #48 on: August 17, 2017, 04:42:27 AM »

It's not a crime if you killed your witness  Cheesy

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Freeman: Star Edge
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« Reply #49 on: August 17, 2017, 07:38:53 AM »

Interior level

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Freeman: Star Edge
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« Reply #50 on: August 17, 2017, 11:07:05 AM »

Clearing an ancient ruin occupied by bandits

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Freeman: Star Edge
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« Reply #51 on: August 17, 2017, 03:35:38 PM »

Dark sci-fi city view

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Freeman: Star Edge
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« Reply #52 on: August 18, 2017, 10:15:02 AM »


Update #16 Modding Support


We have decided to add modding support for Freeman: Star Edge and we are going to support the community with proper tools and documentation. We will work closely with modders to figure out the best way for modding implementation and we intent to create a great modding community. We have not officially started to implement this feature yet. We will post announcements and open a new forum or a discord channel when we start to work on it.



Technical wise this game is already built with a modding friendly structure. We try to use dynamic reference for resources as much as possible so it will be easily replaced with your own asset.
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Freeman: Star Edge
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« Reply #53 on: August 18, 2017, 02:30:00 PM »

A little refreshment before expedition

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Freeman: Star Edge
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« Reply #54 on: August 18, 2017, 09:45:27 PM »

Adding more and more clubs

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« Reply #55 on: August 19, 2017, 01:49:07 AM »

Planet Medo is ready for you to explore!


« Last Edit: August 19, 2017, 02:02:12 AM by Freeman: Star Edge » Logged
Freeman: Star Edge
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« Reply #56 on: August 19, 2017, 03:54:28 PM »

Alien or just a bug?

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Freeman: Star Edge
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« Reply #57 on: August 19, 2017, 04:42:10 PM »

Creating new camps

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Freeman: Star Edge
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« Reply #58 on: August 19, 2017, 06:51:50 PM »

Genesis club on planet Medo

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« Reply #59 on: August 19, 2017, 09:18:20 PM »

Mercenaries ready for combat!




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