!!!!HIDDEN GEM ALERT!!!!: Peloponnes Card Gameok, so this game looks like a normal Euro tableau building game (think 7 Wonders or Race for the Galaxy, both great games btw) on first glance. buy cards and use those cards to buy better cards and build up your ancient greek city state, that kinda thing.
BUT: not only does the Peloponnes Card game boil down some really deep strategic decisionmaking to only 8 decisions on which card to bid for over the course of about 45 min, it's also fucking NASTY and BRUTAL. this isn't your standard polite euro civilization builder.
the nastiness and brutality is due to 2 things: 1. the designer plays guitar in a grindcore band, 2. this game has a mechanic called catastrophes. catastrophes have a certain chance to hit each turn and if you fail to protect yourself against them by getting the right cards, they will absolutely WRECK YOUR SHIT. built up a nice stash of luxury goods (the game's "wildcard" resource)? TOO FUCKIN BAD, you just got hit by decline, taking away ALL of them and limiting your maximum luxury goods to 3 for the rest of the game. need to feed your people next turn? you just got hit by a drought, destroying your highest food producing card.
keep in mind, this is still a Euro though. there's no "combat" or anything like that. the only direct player interaction is bidding for cards each turn, but you can still do some mean things there, mainly jacking up prices and forcing your opponents to pass (robbing them of a card that turn, which with a max just 8 per player is a huge deal).
the only bad thing here is that the art is pretty drab