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About:The game is a lovecraftian sci-fi adventure about alien and humanity. It is a walking simulator with light puzzles, and the player need to do some explorations in order to figure out what is going on.
The game draws inspiration from old school works, such as 2001: A Space Odyssey, Alien, and Half-Life.
This demo "Museum" is still at very early stage, and I am trying to get the lovecraftian atmosphere right with this one.
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Goals:0. Explore new ways of story telling.
1. Learn how to make games by making a game.
2. Take advice and improve my game.
3. Chart my game's progress, hoping that I wouldn't give up halfway.
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Devlog:I will update as I progress, but things go very slow for me, because what I am doing is basically learning and making at the same time. I am pretty green at making games, if I post any "discoveries" that are actually common knowledge, please kindly point that out for me. As you can probably tell, English is not my mother tongue. I'll do my best to keep this log as clear as possible.
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Softwares:Unity 3D, Blender, Gimp2, Audacity, FMOD, Clip Paint Studio
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Find me on: twitter.com/oionopolosoionopolos.tumblr.com[email protected]Thank you for reading my devlog! ---------------------------------------
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