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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)Unity C# and Shader Text Tutorials
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Author Topic: Unity C# and Shader Text Tutorials  (Read 41636 times)
Jasper Flick
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« Reply #40 on: October 03, 2018, 05:49:38 AM »

Glad you appreciate them, peterh! I do my best.
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Jasper Flick
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« Reply #41 on: October 27, 2018, 02:50:44 AM »

Configuring Shapes
Variety of Randomness

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Jasper Flick
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« Reply #42 on: October 31, 2018, 07:19:34 AM »

Custom Shaders
HLSL and Core Library

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Jasper Flick
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« Reply #43 on: November 26, 2018, 02:29:26 AM »

More Factories
Where Shapes Come From

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Jasper Flick
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« Reply #44 on: December 03, 2018, 03:30:46 AM »

Lights
Single-Pass Forward Rendering

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Jasper Flick
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« Reply #45 on: December 21, 2018, 10:58:37 AM »

Shape Behavior
Modular Functionality

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Jasper Flick
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« Reply #46 on: December 31, 2018, 04:09:50 AM »

Spotlight Shadows
Shadow Maps

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Jasper Flick
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« Reply #47 on: January 22, 2019, 09:07:00 AM »

Satellites
Shape Relationships

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Jasper Flick
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« Reply #48 on: February 01, 2019, 03:32:44 AM »

Directional Shadows
Cascaded Maps

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Jasper Flick
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« Reply #49 on: February 19, 2019, 09:12:56 AM »

Lifecycle
Growth and Death

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Jasper Flick
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« Reply #50 on: February 28, 2019, 11:31:56 AM »

Transparency
Clipping and Fading

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Jasper Flick
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« Reply #51 on: March 22, 2019, 11:55:16 AM »

More Complex Levels
Spawn, Kill, and Life Zones

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Jasper Flick
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« Reply #52 on: March 30, 2019, 08:42:32 AM »

Reflections
Specular and Environmental

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Leonid64
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« Reply #53 on: April 11, 2019, 07:31:36 AM »

Thank you so much for the lessons. I learned a lot of useful things. I recently started working with UNITY and such lessons are very useful to me.
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Jasper Flick
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« Reply #54 on: April 11, 2019, 07:44:07 AM »

Cheers Leonid64!
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Jasper Flick
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« Reply #55 on: April 25, 2019, 02:47:19 AM »

Tower Defense: The Board
Creating a Maze

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Jasper Flick
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« Reply #56 on: April 30, 2019, 02:18:37 AM »

Global Illumination
Indirect Lighting

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Jasper Flick
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« Reply #57 on: May 11, 2019, 10:59:41 AM »

Tower Defense: Enemies
Moving Through a Maze

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nova++
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« Reply #58 on: May 11, 2019, 05:56:29 PM »

Oh! I didn't know this had a thread here! I love your tutorials to bits. Your cube-to-sphere thing was a freaking lifesaver.
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Jasper Flick
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« Reply #59 on: May 12, 2019, 01:25:01 AM »

Yes, I post updates here too. Glad to hear it was useful!
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