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TIGSource ForumsCommunityDevLogsFeudal Alloy - metroidvania-style RPG with fishbowl-powered medieval robots
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Author Topic: Feudal Alloy - metroidvania-style RPG with fishbowl-powered medieval robots  (Read 17493 times)
joey4track
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« Reply #100 on: January 13, 2018, 09:28:00 AM »

Good mechanic, prevents button mashing
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EvaBalikova
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« Reply #101 on: January 15, 2018, 02:11:56 AM »

Good mechanic, prevents button mashing

Thank you  Smiley
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Indie game developer currently working on action RPG in a metroidvaia style -Feudal Alloy - http://www.feudalalloy.com
EvaBalikova
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« Reply #102 on: January 15, 2018, 02:13:05 AM »

DevLog #46

Don't skip leg day!
http://feudalalloy.com


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EvaBalikova
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« Reply #103 on: January 17, 2018, 07:00:00 AM »

DevLog #47

What do you think about this new HUD in Feudal Alloy?
There's the new one at the top and the old one at the bottom.



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Indie game developer currently working on action RPG in a metroidvaia style -Feudal Alloy - http://www.feudalalloy.com
bacon
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« Reply #104 on: January 17, 2018, 05:10:06 PM »

DevLog #47

What do you think about this new HUD in Feudal Alloy?
There's the new one at the top and the old one at the bottom.





This looks really good! How are you animating/designing the UI in Unity?
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EvaBalikova
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« Reply #105 on: January 19, 2018, 02:14:06 AM »

DevLog #48

Another main character's look in Feudal Alloy
FeudalAlloy.com


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Indie game developer currently working on action RPG in a metroidvaia style -Feudal Alloy - http://www.feudalalloy.com
EvaBalikova
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« Reply #106 on: January 20, 2018, 01:25:01 AM »

DevLog #49

Look how useful some granades can be for discovering secret areas in Feudal Alloy
FeudalAlloy.com



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EvaBalikova
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« Reply #107 on: January 20, 2018, 01:30:54 AM »

DevLog #47

What do you think about this new HUD in Feudal Alloy?
There's the new one at the top and the old one at the bottom.





This looks really good! How are you animating/designing the UI in Unity?

Thank you! We use Unity built-in mecanim animations.
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EvaBalikova
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« Reply #108 on: January 25, 2018, 08:52:48 AM »

DevLog #50

It's a short timelapse video of design and animation process of the new HUD UI for Feudal Alloy.



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EvaBalikova
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« Reply #109 on: January 26, 2018, 09:25:25 AM »

DevLog #51

What would you do in this situation? We're testing new jumping enemies for FeudalAlloy
http://FeudalAlloy.com

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EvaBalikova
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« Reply #110 on: January 27, 2018, 06:36:21 AM »

DevLog #52

We're testing jumping enemies in Feudal Alloy.
FeudalAlloy.com



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EvaBalikova
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« Reply #111 on: February 03, 2018, 05:21:56 AM »

DevLog #53

A short sneak peek of different types of bombs in Feudal Alloy.
You can hurt, burn, stun or freeze enemies with them.




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EvaBalikova
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« Reply #112 on: February 04, 2018, 04:22:07 AM »

DevLog #54

Do you like how you can take care of that annoying jumping enemies with freezing grenades?
http://FeudalAlloy.com



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EvaBalikova
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« Reply #113 on: February 08, 2018, 12:59:30 AM »

DevLog #55

Some freezing bombs can be handy when dealing with shielded enemies.
http://FeudalAlloy.com



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EvaBalikova
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« Reply #114 on: February 09, 2018, 01:26:20 AM »

DevLog #56

Our robots can speak another language now - Brazilian Portuguese



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EvaBalikova
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« Reply #115 on: February 10, 2018, 02:25:20 AM »

DevLog #57

Be careful! Hidden tunnels may hide treasures but dangerous foes as well.



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EvaBalikova
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« Reply #116 on: February 13, 2018, 02:06:55 AM »

DevLog #58

Another main character's look in Feudal Alloy

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EvaBalikova
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« Reply #117 on: February 15, 2018, 02:18:48 AM »

DevLog #59

Our demo will be ready in a few days!



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EvaBalikova
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« Reply #118 on: February 16, 2018, 05:27:26 AM »

DevLog #60

Feudal Alloy's demo will be available on 20th February!
Don't forget to sign up: https://goo.gl/forms/L2UOIzbHnqjkJgy12



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« Reply #119 on: February 19, 2018, 03:07:31 AM »

DevLog #61

Finishing our short demo. Look forward your feedback!
Don't forget to sign up https://goo.gl/forms/HXhE4Ylq8t9bIUwc2

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