In the narrative RPG
Selling Sunlight, you are a wandering merchant whose face got
stolen by the Sun. To get your identity back, you'll have to
explore a strange, hand-painted world,
befriend other travellers,
trade goods and information, and
conspire against the Sun Himself.
Will you ask for His pardon to get your identity back, or defy Him?
Selling Sunlight is a role-playing game with no fights, a lot of bees and many, many words, focused on
interpretation and
atmosphere.
We want to make an experience that is like
chamomile for the soul, for we think the world desperately needs more games like this right now. Games where nobody wants to murder you, where people with different cultures all live together, and where everything will eventually be okay.
Being made by a person incubating at
Failbetter Games (
Fallen London, Sunless Sea), though, of course this game also features giant spiders made of ice, withering plant-people, fish that are also books, and pyromaniac prophets with a small sun instead of their head. But it's a cheery game, apart from the occasional fire-related accident, really.
Interested? Please back us on Kickstarter and spread the word on
Twitter!
Thanks for your support, and may the Sun always shine on your path.