Conker534
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« Reply #1880 on: May 19, 2013, 09:14:20 PM » |
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Yeah
We're not cool enough for them
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motorherp
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« Reply #1881 on: May 20, 2013, 01:02:32 AM » |
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And if I'm allowed to be a cynical douche, the only reasons I can think for not updating the art is either: a) Because of the merchandise b) Because they're lazy c) Or maybe because for some strange reason they genuinely like it
Probably because now its iconic
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kyn
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« Reply #1882 on: May 20, 2013, 04:34:28 AM » |
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Probably because now its iconic
They don't need to change the blueprint, the creeper can still look like a creeper: green, gaping maw and four legs on the bottom, they just have to update it so it doesn't look like it was made by, you know, a programmer, which it was (no offense). There is literally no reason for the game to look as unpleasant as it does at this point. It just seems like they're playing it safe, and are afraid people won't welcome change. After all, the game is still selling like hot cakes, so financially speaking they are not doing anything wrong. This is not my main gripe with minecraft at this point by the way, but given their resources it seems something easily fixable.
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gimymblert
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« Reply #1883 on: May 20, 2013, 08:44:26 AM » |
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meh it fit the main feature which is "blocks" so it's coherant, if you followed the prod you would know he had try different things, but it's also iconic. A lot of the texture pack make the block looks like even more out of place, you can't remove blocks as a visual feature.
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siskavard
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« Reply #1884 on: May 20, 2013, 09:12:31 AM » |
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I've never used any mods, I always preferred the stock graphics.
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moi
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« Reply #1885 on: May 20, 2013, 09:18:09 AM » |
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If they start improving the art now, it will be an unending task. It's obvious that in minecraft, the focus is on game mechanics. I'm sure that the next cosmetic step will happen by reducing the blocks size or sthg functionalist like that.
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« Last Edit: May 20, 2013, 02:10:59 PM by moi »
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subsystems subsystems subsystems
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Pineapple
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« Reply #1886 on: May 20, 2013, 10:05:29 AM » |
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Thing is: when Minecraft was just starting to take off the vibrant low-res stuff was actually really befitting of the equally lighthearted, simple, social-creation-centric game. And by the time it started to get to where it is today, those graphics had become so iconic that I don't think they could be changed without considerable frustration from almost everyone who's grown accustomed to the way there are now. I do, however, think there ought to be an additional, updated, default texture pack. Best of both worlds and all.
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kyn
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« Reply #1888 on: May 20, 2013, 01:37:14 PM » |
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I particularly favor Jolicraft or Eldpack (and continuation project), which are both 16x, the same resolution that vanilla minecraft is using. But if I'm feeling a little bit frisky I go to Dokucraft 32x, anything higher than that just looks very silly to me.
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Pineapple
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« Reply #1889 on: May 20, 2013, 01:45:53 PM » |
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DokuCraft 16x is the best texture pack.
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gimymblert
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« Reply #1890 on: May 20, 2013, 03:07:19 PM » |
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There is also the non threatening aspect of minecraft's graphics that give it a very casual/not formal look that is appealing in some sense, a sense of "I could do it too" which immediately provoke sympathy and help go in the game without too much expectation. It's like the perfect combinaison, mod help it further because it encourage people to "create" and customize, which is a main aspect and draw of the gameplay, it's like a virtous feedback circle. There is also the contrast of the apperent simplicity that build up into increasing complexity (block to vista).
I'm so glad minecraft happen to vulgarize and made acceptable simple 3D (opposed as complex normal map bullshit) so we can see more simple 3D game.
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Je5hu4ver
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« Reply #1891 on: October 21, 2013, 09:17:22 AM » |
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This is way too much fun  Built a bridge:  Unfortunately (?) the black screen issue hasn't reproduced a third time, so I don't know if there was anything in the console. I'm thinking that actual persistent servers where groups of people (such as a party of entrepreneurial tiggers) could just build stuff cooperatively would be the most awesome thing. Not sure how feasible that is technically though. So thats what Minecraft used to look like in 2009^^ I didnt know taht they updated the gfx :D
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Silbereisen
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« Reply #1893 on: August 31, 2014, 10:25:01 AM » |
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Wasn't that fun?
not really, no
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Orymus
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« Reply #1894 on: August 31, 2014, 11:48:29 AM » |
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2009 is when I started playing, and it was already great.
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makerimages
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« Reply #1896 on: September 15, 2014, 10:07:17 AM » |
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Felt like this needed bringing up, in light of today's events. Notch, man you did a really great job on this! May all your future projects be as successful as this.
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Makerimages-Its in the pixel
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alvarop
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« Reply #1897 on: September 15, 2014, 10:26:28 AM » |
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Historic thread? Also, this
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gimymblert
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« Reply #1898 on: September 15, 2014, 10:44:48 AM » |
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Historic thread? Also, this Good day! My name is Markus Persson, and I make games. I've been programming since I was 8. I'm 29 now (30 in a month!). I currently work full time as a flash game developer, but I'm quitting that job for a non-game-related job to be able to focus on game dev as a hobby as an art form in my free time. Together with Rolf Jansson, I made Wurm Online, a java MMORPG. I also participate in game dev competitions, where I've managed to spit out games like Breaking the Tower, Left 4k Dead, and a bunch more. My favorite games are Half-Life 2, Doom 2, Oblivion, ADOM, Diablo, Monkey Island, and Age of Wonders 2. Awesome games. Another talented game dev suggested I should check this place out, so here I am. Hi. =) i think i'm the person that named this game (in irc, we kept throwing out names and you liked minecraft)
anyway, my experience with this game is that i only played it once: i dug myself really really deep into the earth in a single hole, and couldn't jump out so i got scared. it took me like half an hour to dig myself back out, and was amazed to see sunlight again. after that i was so relieved to be out of that hole and so scared of getting myself trapped in such a place again that i had to leave the game in triumph.
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« Last Edit: September 16, 2014, 06:49:10 AM by Gimym JIMBERT »
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rj
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« Reply #1899 on: September 15, 2014, 12:26:41 PM » |
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95 pages later this made two point five billion dollars
inspiring imo
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