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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)AI Resources
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Mountain Forge Games
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« on: October 17, 2017, 11:21:36 PM »

I will be scripting some AI for a stealth game soon. I have seen the stealth tutorials for unity, although I would like to build upon it. I was wondering if there were any resources the community may have for scripting AI for unity or in C#. I'm not incredibly talented as I've spent more time creating art, but I am patient.
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yatima
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« Reply #1 on: October 18, 2017, 10:36:07 PM »

Unity specific, I can recommend these two Udemy courses:


During Udemy's frequent sales, you should be able to grab them for about $10 each. Take a look at their ToCs. I like the first one especially because it spends quite some time extending the Unity editor to accommodate tweaking your AI.

More general resources include


If you're willing to spend some money on books: I got a lot out of https://www.amazon.com/Artificial-Intelligence-Games-Ian-Millington/dp/0123747317
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Ordnas
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« Reply #2 on: October 18, 2017, 11:55:51 PM »

Also, check Unreal Engine tutorials, it has a good behaviour tree system.

https://docs.unrealengine.com/latest/INT/Engine/AI/BehaviorTrees/QuickStart/
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Mountain Forge Games
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« Reply #3 on: October 19, 2017, 10:22:21 PM »

Anything particularly to stealth and Unity3D? I am reluctant to use Unreal Engine 4 since I have to have a stealth game done for a project in 2 months. Thanks for the answers so far!
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