Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411423 Posts in 69363 Topics- by 58416 Members - Latest Member: JamesAGreen

April 19, 2024, 12:53:10 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsJobsCollaborations[Rev-Share] Illustrator wanted for a digital TCG
Pages: [1]
Print
Author Topic: [Rev-Share] Illustrator wanted for a digital TCG  (Read 508 times)
alxndrb01
TIGBaby
*


View Profile
« on: October 25, 2017, 04:04:44 PM »

You’ll get a fair and negotiable rev-share contract, a progressive environment encouraging creative risk-taking, and guidance via our confirmed wireframes, GDD and business plan.

The game is OGEL (Our Gloria: Eld's Limn) is a "Hearthstone meets Risk!" TCG. Win by moving your cards, alone or in groups, to overrun your opponent's side of the board.

OGEL's also a "VICE meets Pottermore" archive of music, writing, and art both canon and fan-made.

We need an illustrator to design and implement the game cards and game UI.

The art styles are inspired by the moodboarded styles in the link; https://www.pinterest.co.uk/gingerlywaffled/

We're currently late Alpha stage, playtesting internally.
Platforms: Steam, Web Browser, Mobile (iOS/ Android).
Compensation: Profit Share
Email: [email protected]
Website: www.ogelgame.com

If interested, please email [email protected].

RESPONSIBILITIES;
Work and edit within existing/future canon, materials, match the art style, and work with the game designer to create, translate, and transcribe storytelling/game elements into cohesive interactive and cinematic scenes.
Create 2D painterly scenes and assets.
Assist with vis dev design, storyboards, style/asset sheets, etc.

REQUIREMENTS;
Must have excellent communication, presentation, and art theory understanding.
Ability to rapidly respond and adapt to feedback and implement and iterate on changes
Know at least Photoshop.

BONUS;
Experience with animation pipeline or animation programs.
Experience with modeling and/or texturing (Ex: Maya, Blender, etc.)
Experience with technical art and/or Unity.

TO APPLY;
Send a cover letter and current resume with portfolio/ArtStation link, highlighting art and game experience to [email protected]. We strongly encourage candidates to submit work involving sci-fi or magical themes
Candidates will not be considered without a portfolio.
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic