Here's a question that looks suspicious:
Do game engines, such as Unity or GameMaker, somehow tag or watermark the generated binaries with information about the identity of the creator?And to assuage said suspicions: This is not about pirating the Pro versions of said tools, but rather about having control over how much of your real identity can be tracked through you user account on said platforms.
My issue here is that I sometimes want to try to develop concepts that I don't want to be personally linked to me, for example, making a fan-game, which if linked to me as a developer could be argued by the copyright holders to be an attempt to use their IP in order to bolster my other projects.
And yes, if I ever wanted to do something controversial/risqué, I wouldn't want my real identity to be linked to them, for far too obvious reasons.
Finally, it is always important to know how much of my personal information is being propagated through the net.
So, does anyone know if there is such a tagging of projects? If so, is there a way to manage it?