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TIGSource ForumsJobsOffering Paid Work[Position Filled] Dialogue for small scene
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Author Topic: [Position Filled] Dialogue for small scene  (Read 580 times)
TonyLi
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« on: November 14, 2017, 09:09:44 AM »

This position has been filled. Thanks!

Quote
Task: 2-4 minutes of branching dialogue.

Compensation: $40 USD and writing credit on a tutorial series that will likely be viewed by a large number of game developers.

Requirements: Prior experience writing interactive branching dialogue. Experience using Chat Mapper, articy:draft, Neverwinter Nights Toolset, Talk-It, or Dialogue System for Unity a plus.

Deliverable: Dialogue in one of the formats above.

Specifications:
  • Script for 2-4 minutes of branching dialogue in English.
  • Setting for a small tutorial scene in modern civilian, modern military, sci-fi, or post-apocalyptic environment. Assume low art asset count but high-poly 3D models with lipsync.
  • Involve a player character, two NPCs, and a quest/mission involving the acquisition or receipt of a typical projectile weapon (i.e., shotgun, pistol, etc.).

Author retains copyright to text but licenses use to public since it will be freely downloadable.

Interested authors please send a writing sample to tony (at) pixelcrushers.com or PM me. This is a small job, so the sample doesn't need to be extensive, just something that shows you know what you're doing.
« Last Edit: November 16, 2017, 11:27:55 AM by TonyLi » Logged
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