I just released an update to a game jam project I worked on back in late October called "
death by flower arrangement". Made in Construct 2, with assets made in Pyxel Edit.
death by flower arrangement is a "2D top-down shooter where you frolic among the flowers as a florist named Flanigan, keeping them at bay with your AK-47, and scattering their petals on the grassy floor in an arrangement of vibrant color." It was made for the
Pippin Barr GAME IDEA Game Jam over on itch.io, which had a decent amount of cool content.
Development was on and off for about four months, as I worked on updating the game according to detailed feedback I received on Reddit during the initial release. Basically, I tried to make the game more of a challenge, but not too much that it would be unfair or anything like that. Also did a lot of quality of life updates, and making the controls less of a hassle.
In short, it's a nice hobby game that I'm proud of.
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Today, I was uploading various builds, editing a small trailer, and making a little flyer.
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Also, this is like my first time posting on TIGSource. Always lurked here and there, but never posted at all.