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1318603 Posts in 59231 Topics- by 50322 Members - Latest Member: Lowbit

October 18, 2017, 07:27:10 pm

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TIGSource ForumsDeveloperDesignSo what are you working on?
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Author Topic: So what are you working on?  (Read 1697184 times)
Pineapple
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« Reply #12320 on: April 24, 2017, 01:09:01 pm »

I'm working on webgl driven ansi-ish graphics for a game I want to make, and it's almost done

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Seiseki
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« Reply #12321 on: April 25, 2017, 08:49:59 am »

An idea for conveying emotion through speech bubbles, the sprites themselves are too small for that.



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xaritscin
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« Reply #12322 on: April 27, 2017, 02:06:05 pm »

deities for one of the factions of my RPG/MMOish thing im designing...

[spoiler][/spoiler]

im new to the forums btw, nice to meet you all.

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Brayzen
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« Reply #12323 on: May 01, 2017, 01:15:11 am »

Basic procedural city generation for... well I'm not sure yet!

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shellbot
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« Reply #12324 on: May 02, 2017, 07:12:34 am »

new python 2d game framework
finally open-sourcing the beta this week Grin


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ProgramGamer
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« Reply #12325 on: May 02, 2017, 08:02:09 am »

That sounds neat

Do please keep us updated!
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shellbot
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« Reply #12326 on: May 03, 2017, 05:08:42 am »

That sounds neat

Do please keep us updated!

For sure, I'm just working on the docs and tutorials now. Once those are done I'll release them before I release the project
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Eendhoorn
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« Reply #12327 on: May 03, 2017, 11:49:13 am »

Made some flocking stuff, 1000 animated fish!
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Seiseki
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« Reply #12328 on: May 04, 2017, 01:07:30 am »

that's a lot of fish :D
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Darion
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« Reply #12329 on: May 07, 2017, 02:18:11 pm »

Haven't posted here in a while. Been working on Upgrades and power increases. Come a long way



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@darionmccoy
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« Reply #12330 on: May 13, 2017, 08:00:55 pm »

I want to play the fish game. Soulbaby & Python dev  Hand Metal Left Gomez.

Today I playtested V2 of a cooperative card game where 1 team tries to play the same card simultaneously that beats the 1 card the Defender plays (think RockPaperScissors). With dice for resolving combat. Got some great feedback, just jotted notes for V3 rules. I haven't seen a game use this mechanic before so I'm excited!
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« Reply #12331 on: June 14, 2017, 09:15:08 pm »

Fish AI means you're in the big leagues, buddy!
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« Reply #12332 on: June 19, 2017, 06:32:25 pm »

Why aren't there 20 new pages since I last posted here? What's everyone doing, playing Zelda :/

I've been developing board games & playtesting a 2P versus arcade game.
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« Reply #12333 on: June 25, 2017, 10:45:02 pm »

So,
As you might notice I didn't finished yet my Pizzaboy in Zombie Town game. Somehow got on hold due actual job at games.
But might be I re-catch it at some point.

The problem I had is the same as when I was a pizza delivery guy. After working with pizzas all day, the last thing you want to cook at home is pizza Smiley

That is why I am being doing music instead. Here is the second (and only decent) release I did: https://stalinrubik.bandcamp.com/album/the-far-mars

I am up for composing music for games. If you like what you hear just drop me a message and we can do something together

Cheers!
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SolarLune
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Hmm.


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« Reply #12334 on: June 26, 2017, 07:45:38 am »

Grindin' on polishing Gearend~
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lcrabbit
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« Reply #12335 on: June 26, 2017, 01:05:33 pm »


wip
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pixelarcstudios
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« Reply #12336 on: June 28, 2017, 08:22:11 am »

Currently working on Bushiden. Game is roughly 15-20% complete. Long way to go, but we've already made so much progress Smiley

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absolute8
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WTF, some aggressive nerd... (•̀ω•́)و ̑̑


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« Reply #12337 on: June 28, 2017, 11:41:47 am »

"Flyer" proto-type (that's a thing, right? Flyer? Yeah, I'm totally going with that)

This is about a week in-the-making.
Brutal game about flying through dangerous environs as a cursed fairy/nymph thingy™Gentleman





premise: Fly through a forest of carnivorous plants to find a magical fountain to wash all that stank curse off yo' booty.
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ktch
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« Reply #12338 on: June 29, 2017, 05:38:37 am »

Working on some Silent Hill-esque texture effects for fun Smiley


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« Reply #12339 on: July 14, 2017, 04:01:36 am »

Working on some stylized wooden textures for a low poly shield.





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