Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1191404 Posts in 51303 Topics- by 42221 Members - Latest Member: The Lama

February 11, 2016, 07:39:09 pm

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperCreative (Moderator: Capntastic)So what are you working on?
Pages: 1 ... 519 520 [521] 522 523 ... 607
Print
Author Topic: So what are you working on?  (Read 1546000 times)
goshki
Level 3
***



View Profile WWW
« Reply #10400 on: March 09, 2013, 11:39:41 pm »

Porting Pole Vaultage! to Android. It was quite easier than I expected, although I've had to disable the second player (HaxeFlixel doesn't do well with multiple cameras on CPP targets). But the performance is satisfying.

Click the image for a 6-second movie:

Logged

SolarLune
Level 10
*****


Hmm.


View Profile WWW Email
« Reply #10401 on: March 10, 2013, 12:02:13 am »

oooo polys

looks pretty cool.

flying game?

Yeah, pretty much. I got the flying and stuff working pretty well, though I don't really have any more 'game' yet. :p



Here's a quickie video showing it in action.
Logged

Franklin's Ghost
Level 10
*****



View Profile WWW Email
« Reply #10402 on: March 10, 2013, 01:20:05 am »

Yeah, pretty much. I got the flying and stuff working pretty well, though I don't really have any more 'game' yet. :p

Looks like you've done a great job with the flying. Already appears fun just navigating around.
Logged

Carville
Level 0
**


View Profile Email
« Reply #10403 on: March 11, 2013, 03:12:25 am »

Looking to get into working on games, so heres for first sprite attempt. (the beard needs redone badly)

Logged
DustyDrake
Level 10
*****



View Profile
« Reply #10404 on: March 11, 2013, 09:49:27 am »

Looking to get into working on games, so heres for first sprite attempt. (the beard needs redone badly)


...sprite?
First sprite?
My mind is either blown or confused.
Not quite sure which yet..
Logged

Carville
Level 0
**


View Profile Email
« Reply #10405 on: March 11, 2013, 10:25:55 am »

ha thanks. your "Sprite?" comment made me abit worried that ive got my terminology wrong. Yea this is my first character Im not familiar with the mainstream software everyone is using so i just kinda did it my own way. My mates have been working in games for years (but they are a sound team) and so ive been keeping a close eye on indie games, kinda taking notes on characters etc
Logged
ANtY
Level 10
*****


i accidentally did that on purpose


View Profile WWW Email
« Reply #10406 on: March 11, 2013, 11:11:10 am »

...sprite?
First sprite?
My mind is either blown or confused.
Not quite sure which yet..
I guess that he has some background in art
Logged


Warlocks vs Shadows
Steam | twitter
ink.inc
Guest
« Reply #10407 on: March 11, 2013, 02:32:29 pm »



« Last Edit: March 12, 2013, 01:28:02 pm by John Sandoval » Logged
Maud'Dib Atreides
Level 4
****


Obsessed with space


View Profile WWW Email
« Reply #10408 on: March 11, 2013, 02:36:40 pm »

Looking to get into working on games, so heres for first sprite attempt. (the beard needs redone badly)



I feel so untalented, haha
Logged

Guy: Give me all of your money.
Chap: You can't talk to me that way, I'M BRITISH!
Guy: Well, You can't talk to me that way, I'm brutish.
Chap: Somebody help me, I'm about to lose 300 pounds!
Guy: Why's that a bad thing?
Chap: I'M BRITISH.
Rat Casket
Level 10
*****


i can do what i want

TheRabbitInferno
View Profile WWW Email
« Reply #10409 on: March 11, 2013, 06:08:08 pm »

Mobile Ikaruga ripoff with tilt controls?

Logged

VortexCortex
Level 2
**


Engram Architect


View Profile WWW Email
« Reply #10410 on: March 12, 2013, 11:36:25 am »

7-Day Roguelike Challenge.



Working on a tool to create animated ASCII text sprites.
Logged

JOBA
Level 1
*


EZ


View Profile
« Reply #10411 on: March 13, 2013, 01:30:12 pm »


An overly ambitious RPG.

Will do a complete UI overhaul once the main features (or an artist joins in) are done.
Logged

Instant TileEd - draw pixel art games and export them to Tiled TMX!
Looking for artist for a CRPG!
Rat Casket
Level 10
*****


i can do what i want

TheRabbitInferno
View Profile WWW Email
« Reply #10412 on: March 13, 2013, 05:47:10 pm »

tryna push n pull this blopck of gold around

Logged

Udderdude
Level 10
*****



View Profile WWW
« Reply #10413 on: March 13, 2013, 06:11:28 pm »

You gotta put down the gun first, hombre.
Logged

Rat Casket
Level 10
*****


i can do what i want

TheRabbitInferno
View Profile WWW Email
« Reply #10414 on: March 13, 2013, 06:52:05 pm »

You gotta put down the gun first, hombre.

NEVER PUT THE GUN DOWN, HOLMES.
Logged

amijlee
Level 0
*


View Profile WWW Email
« Reply #10415 on: March 14, 2013, 06:13:55 am »



Fancy pants for a medal in a Flash game.
Logged
Farmergnome
2pacalypse Now
Level 8
*


farmergnome@gmail.com
View Profile WWW Email
« Reply #10416 on: March 14, 2013, 07:35:20 am »

Been working on adding a proper options menu for Fistful of Gun, I always skimp on this sort of stuff.

Logged

owendeery
Level 2
**



View Profile WWW Email
« Reply #10417 on: March 14, 2013, 07:56:53 am »

Best pixel moustaches I've seen.
Logged

forsy
Level 1
*



View Profile
« Reply #10418 on: March 14, 2013, 07:31:02 pm »

Prototyping some things...



before http://i.imgur.com/s6kgeib.png
after http://i.imgur.com/QvlO8AA.png
boss http://i.imgur.com/cYgiHF7.jpg
Logged

   Lift - Devlog | Play | Twitter
DustyDrake
Level 10
*****



View Profile
« Reply #10419 on: March 14, 2013, 07:38:47 pm »


Had to crash test the metadata functions, worked fairly well, but there was a problem where I was an idiot and told the wrong object to load metadata. Whoops.

Worked on some more tiles/sprites as well.
Logged

Pages: 1 ... 519 520 [521] 522 523 ... 607
Print
Jump to:  

Theme orange-lt created by panic