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TIGSource ForumsCommunityTownhallClassics Week at TIGSource?
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squishy
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« Reply #60 on: May 22, 2009, 04:16:46 PM »

Lost Valley is an old klik game I downloaded on a 'why the fuck not' basis and that one was cool.

Seraphim Flame has an annoying continue screen but is totally awesome.

Obake is a doujin Kirby ripoff that is actually really fun and unique

Paroxysm is a classic, haven't seen anything new from neuro in a long time
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Derek
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« Reply #61 on: May 25, 2009, 10:32:06 AM »

Cool, let's wait until a week from now (Monday, June 1st) to start Classics Week.  It'll give me (and whoever else) some time to try the games and think up some reviews.  Paul, if you want to ask Jeff for some review copies of Exile to play, now would be the time.
« Last Edit: May 25, 2009, 11:47:59 AM by Derek » Logged
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« Reply #62 on: May 25, 2009, 10:54:08 AM »

All the Exile games are freeware now anyway, iirc.
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r.kachowski
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« Reply #63 on: May 25, 2009, 11:37:50 AM »

spheres of chaos stole much of my time in class

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ஒழுக்கின்மை (Paul Eres)
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« Reply #64 on: May 25, 2009, 03:52:56 PM »

All the Exile games are freeware now anyway, iirc.

they aren't -- they're still $25 each. blades of exile is free though. i'll review all 4. he did send me the review copies.

i'll also review photopia for the week.
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ஒழுக்கின்மை (Paul Eres)
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« Reply #65 on: May 29, 2009, 04:43:57 AM »

3 more days! prepare your reviews!
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Duckmeister
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« Reply #66 on: May 29, 2009, 07:28:03 AM »

We still open to submit classics?

How about Gymnast:

http://tigsource.com/articles/2008/04/16/gymnast

Ore No Ryomi 2 (one of the best game maker games ever):

http://www.vertigogaming.net/game/onr2

GeneRally (simply amazing, you HAVE TO COVER THIS):

http://generally.rscsites.org/download.shtml

Toribash (defined a new genre):

http://www.toribash.com/


I think all of these games (especially GeneRally and Ore No Ryomi 2) need to get front page'd just because they are so awesome and were ground breaking for their time.
« Last Edit: May 29, 2009, 07:31:29 AM by Duckmeister » Logged

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ஒழுக்கின்மை (Paul Eres)
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« Reply #67 on: May 29, 2009, 10:25:51 AM »

toribash was covered: http://www.tigsource.com/articles/2006/08/26/toribash

i'm not sure an indie game from 2006 is really a "classic" anyway -- i think these should at least be pre-cave story, which was 2005.
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ஒழுக்கின்மை (Paul Eres)
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« Reply #68 on: May 29, 2009, 10:27:28 AM »

also, two things i notice from that entry:

1) only 3 comments? that'd be unheard of today

2) no trolls!
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« Reply #69 on: May 29, 2009, 11:16:44 AM »

also, two things i notice from that entry:

1) only 3 comments? that'd be unheard of today

2) no trolls!

The good ol' days when I was still lurking.
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Derek
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« Reply #70 on: May 29, 2009, 01:07:04 PM »

i'm not sure an indie game from 2006 is really a "classic" anyway -- i think these should at least be pre-cave story, which was 2005.

Ooh, I like that definition, Paul.  B.C.S. "Before Cave Story!"
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« Reply #71 on: May 30, 2009, 01:29:44 AM »

I've always rather enjoyed Minebot. It's an ugly bugger, for sure, but it's also well designed and addictive.


Drainstorm is great as well. Super-simplified roguelike, I suppose. I've got a funny feeling it's been mentioned around here a couple of times, but it's a classic regardless.



OH, WHADDYA KNOW: Looks like it has!
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AuthenticKaizen
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« Reply #72 on: May 30, 2009, 05:08:42 AM »

I've always rather enjoyed Minebot. It's an ugly bugger, for sure, but it's also well designed and addictive.


Drainstorm is great as well. Super-simplified roguelike, I suppose. I've got a funny feeling it's been mentioned around here a couple of times, but it's a classic regardless.



OH, WHADDYA KNOW: Looks like it has!

thanks for informing about minebot arena!  Beer!
havent heard anything about this game before...
so i checked it out and i have to say that it is a fantastic frantic arcade game!
therefore i also recommend to feature this game on the classics week.
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« Reply #73 on: May 30, 2009, 06:37:29 AM »

Does this count?
It seems to fit with everything that's been said; it's kind of obscure and it was first released in 1999.

...I talk about it too much, but it's a great game.
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« Reply #74 on: May 30, 2009, 06:53:14 AM »

i'm not sure an indie game from 2006 is really a "classic" anyway -- i think these should at least be pre-cave story, which was 2005.

Ooh, I like that definition, Paul.  B.C.S. "Before Cave Story!"
What? but there was nothing before cave story Huh?
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Derek
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« Reply #75 on: May 31, 2009, 08:55:16 PM »

Classics Week begins tomorrow, people!  I'm going to start playing some old games and adding them to the database tonight.  Please contribute some reviews.
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Matt Thorson
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« Reply #76 on: May 31, 2009, 09:33:31 PM »

Not sure if these have been mentioned here.  Some awesome old GM games:

Sandbox of God by Vertigo Games (Mr. Chubigans):
http://www.vertigogaming.net/game/sandbox

Seiklus by Clysm (wourme):
http://autofish.net/clysm/art/video_games/seiklus/

RunMan (the original + 3 sequels) by CoolMoose (Tom Sennett):
http://wherecouldtom.be/games.php

Wally: Land of the Wallows by Messhof:
http://www.gamemakergames.com/?a=view&id=48

Wally is really good just to see a different side of Messhof.

And I'm not sure if the old Jumper games count as "classics", but they're certainly old so I'll slip a little shameless self-promotion in here for Jumper 1 and 2: http://mattmakesgames.com/games.php

Bring on the oldies! Grin Hand Thumbs Up Right
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« Reply #77 on: June 01, 2009, 01:22:56 AM »

Messhoff made... Wally?  Huh? Whaddya know!

On Self Promotion: I'd say those old Jumper games are classics, for sure!
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« Reply #78 on: June 01, 2009, 02:16:40 AM »


Out of Order (Hungry Software, 2003, Windows, freeware)

Adventure game!  Your bedroom is kidnapped by aliens.  Unfortunately, you're in it at the time.  (I think this was the first indie adventure game I played Smiley)

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Ducks (Hungry Software, 1998, DOS/Windows, freeware)

Lemmings-like, except that your little creatures (ducks) follow their leader (directly controlled by you) in stead of just walking aimlessly around.  You can also change the environment in various ways.  Originally commercial, now freeware.  It's pretty fun.

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Zep's Dreamland (Loomsoft, 2003-, Windows/Mac/Linux, freeware)

Great little puzzle game about a creature named Zep who's managed to trap himself in his own little dreamland and must solve its puzzles before he can wake up.  He can create different types of blocks out of thin air while standing on solid ground, and must do this in order to reach the exit in each level.  (This seems to have gotten a new webpage and iphone port in 2008, but it's still the same game.)

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Strange Adventures in Infinite Space (Digital Eel, 2002, Windows/Mac, commercial)

Quick space exploration game.  You've got 20 minutes to explore the galaxy, discover all kinds of wonders, befriend/kill aliens, and of course collect valuable stuff to bring back and sell off on your own world.  The predecessor of Weird Worlds: Return to Infinite Space.

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Deadly Rooms Of Death (Webfoot/Caravel Games, 1997/2002-, Windows/Mac/Linux, free/open source/commercial)

Help Beethro clear the King's dungeon of huge roaches and other monsters with his really big sword.  It's turn-based; first you do a move, then everything else does a move, and hopefully doesn't kill you before you kill them.  This game was originally released by Webfoot in 1997 (no longer available), then remade by Caravel in 2002 and released as open source.  The screenshot is from the Architects' Edition version from 2003.  It held the #1 spot of "best puzzle game" on Home of the Underdogs (rip) until the sequel came along and beat it down to #2 Wink.  In addition to the freeware open source version, there's also a commercial (though still open source) remake of the original with updated graphics and such, as well as several sequels.  (TIGsource has already covered a few of the newer games though.)

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Fish Fillets (Altar Games, 1998/2004-, freeware/open source)

This is another puzzle game that, similar to DROD, was originally commercial, then became freeware and open source, followed by another commercial sequel.  Guide two fish through the ocean (conveniently split into rooms), in search of UFOs.  In each room, you have to find the way to the exit for both fish, which are of different sizes.  This usually involves pushing things around and avoiding getting killed in the process.  Pretty fun!

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(I feel like I'm forgetting tons of stuff here, but it's a start, anyway)
« Last Edit: June 01, 2009, 02:22:00 AM by mjau » Logged
ஒழுக்கின்மை (Paul Eres)
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« Reply #79 on: June 01, 2009, 10:58:38 AM »

there are enough games here that we could really have a 'classics month'. but that'd probably be a bit too much.

anyway, who's gonna post the first? i'm about halfway done with exile 3 now, and want to beat it before reviewing it (definitely will finish it before the week's up though)
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