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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)Remote Game Monitoring
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popawheelie
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« on: November 21, 2017, 08:43:08 AM »

Hello,

Im looking for a system that allows my game to contact a web site and provide feedback on performance, play time, scoring etc.

When the game is played, it should automatically makes a connection to a remote web site and feed it with whatever information you choose. That way you can monitor how well the game is performing etc.

Ive come across something like this before in the past, but can not remember what it's called. There are web sites that provide this service. The system is only for collecting game use information. Nothing is sent back to the client.

Can anyone point me in the right direction?

Thanks.

H
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shay
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« Reply #1 on: November 22, 2017, 12:04:21 PM »

You should probably have a look at remote logging and monitoring.
LogStash and ElasticSearch on AWS will provide you with a relatively easy way to get logs from your clients. Bundled with Kibana, you can turn those logs into nice, easily readable graphs. These 3 are commonly known as the ELK stack (now the Elastic Stack), and work well together. Mounting those on AWS is not a requirement, but will probably be cheaper and easier than buying and maintaining your own servers.
Have a look here:
https://aws.amazon.com/elasticsearch-service/logstash/
https://aws.amazon.com/elasticsearch-service/what-is-elasticsearch/
https://aws.amazon.com/elasticsearch-service/kibana/
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