Hello brethren and sistren,
You can follow more frequent updates at Gamedev Cafe Discord channel:
https://discord.gg/DB62fjX (or even showcase your own work!)
Latest video / Gamecraft engine in action:
Edit: "If Sim City only had churches." is the best way to describe the game idea so far.
The game starts way before cities were built though.
You're going to have to work
fire, sacrificial
altars and
temples first.
Dec 26, 2017: GameCraft version 0.0.16 is here; tilseet/bitmask switching, improved project load/save, tile set brush presets, few other things
Dec 24, 2017: GameCraft version 0.0.14 is here; create new tile world & further improvements to project load/save
Dec 18, 2017: Added project load/save to Gamecraft editor
Dec 15, 2017: Redesigned layers window
Dec 02, 2017: Improvements to bitmask tile painter
Nov 21, 2017: Started devlog here on TigSource
Nov 01, 2017: First version of Gamecraft resurfaces as (r)evolutionary step from previous "Game Painter" software written in JavaScriptToday I have a short update, I am starting Church Wars. This game has already been in conceptual development, and the game maker software utilized for development of Church Wars is also completed, it's called
Gamecraft.
Our logs will be available via YouTube on Tig's channel, but we will also keep updating this thread.
Here you can >>
[url name =
]Watch Church Wars – Developer Log 1[/url]Quick facts:
1: A sim game based around this subject has been waiting to happen, looking around no one seems to have done it yet as it ought to be.
2: The purpose of this game is not to make fun of religion nor to support it, we believe it would be a poor game design choice.
3: Creators are not affiliated with neither religious nor non-religious point of view, it's just a fun to play (hopefully) game.
4: Just a good sim based around an uncommon subject,
Game stats:
Type: Church Tycoon
Graphics: 2.5D "Top-down" view with pseudo infini-grid (city level, zooms out to "country)
In development: Since November 1st
Engine: Gamecraft
Developer: The Reprogrammers Group, Tig (me)
Publisher: Mansion World
Funding: To cover 6 months of development has been acquired, future KickStarter/Patreon planned for continuous support
Alright folks, not much else to say, if interested just follow this log for updates. We're just getting started