fall_ark, well, I'm not against profit. Profit is fine as long as it's honest and deserved.
I'm designing the world in an expandable manner. That means I have a minimal scope which includes "small but meaningful game", that can be expanded without many changes to what's already there. So, how big the game is going to be - I don't know.
About Steam release - well, I'm not sure how to approach it. I definitely don't want a paid content in the game, since it would be free-to-play, not pay-what-you-want. Selling empty DLCs would just feel strange (and might even be against the TOS). I don't know what would be an appropriate solution for the Steam release.
Pretty much the same is true for Høyfjell.
Version 0.11.2. Sound UpdateChangelog:
• Added or redone many sound effects
• Added Audio tab in Quick Settings
• Some sound optimizations
• Added 'Extra Sounds' option in Settings that allows to adjust audio density
This update contains some changes to the audio settings file, so some settings may be reset at launch.
Update link