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TIGSource ForumsCommunityDevLogs"Salem" - Witches in SPACE
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HiddenNatureDsn
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« Reply #40 on: December 03, 2017, 09:46:48 AM »



But what if instead of simply using CGA... we added a slightly darker shade of cyan for ENHANCED graphics.

The future is open wide!

I don't think my graphics card can handle such a thing!  Excited to follow along.  Enjoying the playfulness of your posts.
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Devi Ever
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« Reply #41 on: December 03, 2017, 09:20:18 PM »



*awkward running noises*
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Devi Ever
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« Reply #42 on: December 04, 2017, 08:46:46 AM »



Wouldn't be a real man's video game without some violent resolution sticks.
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Devi Ever
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« Reply #43 on: December 04, 2017, 08:48:21 AM »

I don't think my graphics card can handle such a thing!  Excited to follow along.  Enjoying the playfulness of your posts.

Omg!  Thank you!  Seriously, love your lost arcade project!
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tigerchops
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« Reply #44 on: December 04, 2017, 12:20:17 PM »

This looks great! I am going to get a BEEFY RIG to handle the luscious graphics.
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Devi Ever
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« Reply #45 on: December 04, 2017, 12:32:15 PM »



I've been battling a genuine and self destructive addiction to Overwatch (been "sober" for a few weeks now).  Had really bad cravings today so decided to make them enemies.  I might actually follow through with this and have them as a real enemies in the game, lol.
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Devi Ever
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« Reply #46 on: December 04, 2017, 01:07:23 PM »

This looks great! I am going to get a BEEFY RIG to handle the luscious graphics.

I really hate to do this to everyone, but you're probably going to need a math coprocessor. Sad



I feel you on the addiction. Curse of being a game developer who's passionate about games Sad

Get busy gaming or get busy developing. Sad
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Devi Ever
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« Reply #47 on: December 04, 2017, 06:41:11 PM »



I want to start working on the actual game engine so I need some walls and am really surprised how nice these turned out.
« Last Edit: December 04, 2017, 06:48:56 PM by Devi Ever » Logged

Devi Ever
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« Reply #48 on: December 04, 2017, 11:11:23 PM »





Messing around with Famitracker repurposing an older song into a possible main them for the game.

downloadable on soundcloud : https://soundcloud.com/deviever/salem-main-theme-demo?in=deviever/sets/game-music
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Devi Ever
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« Reply #49 on: December 05, 2017, 08:54:17 AM »

With that song I really feel like I'm going somewhere. That may or may not be what you want for a title screen song. To me it feels more like I'm watching a prologue, like a series of images with some text about what happened.

Aw heck yeah!  I wrote it last night really sleppy and stoned so I wasn't really sure what I was going for but this morning yeah, I can totally hear what you mean.  I think I want it to sound more serious, but on the same token this might be a fun variation!
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rj
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« Reply #50 on: December 05, 2017, 12:26:42 PM »



I've been battling a genuine and self destructive addiction to Overwatch (been "sober" for a few weeks now).  Had really bad cravings today so decided to make them enemies.  I might actually follow through with this and have them as a real enemies in the game, lol.

you cant do this because i’ll never be able to bring myself to hurt mei
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Devi Ever
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« Reply #51 on: December 05, 2017, 01:27:00 PM »

you cant do this because i’ll never be able to bring myself to hurt mei

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Devi Ever
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« Reply #52 on: December 05, 2017, 06:56:11 PM »



AHH!  Look at the portrait concepts RJ (from here on the forums) came up with!!!  I wanted something more like Cave Story than what I was capable of and this is just perfect! D:
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Palm
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« Reply #53 on: December 05, 2017, 07:16:56 PM »





Messing around with Famitracker repurposing an older song into a possible main them for the game.

downloadable on soundcloud : https://soundcloud.com/deviever/salem-main-theme-demo?in=deviever/sets/game-music

Love this lil track. Always a fan of the simple stuff, and it's just really catchy!
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Devi Ever
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« Reply #54 on: December 05, 2017, 08:35:54 PM »



Daydreaming about Ultima Online bags and containers.
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Devi Ever
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« Reply #55 on: December 05, 2017, 09:19:25 PM »



No seriously I'm just straight up doing UO bags for this because heck yeah.
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Devi Ever
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« Reply #56 on: December 05, 2017, 09:20:19 PM »

Love this lil track. Always a fan of the simple stuff, and it's just really catchy!

Ah!  Thanks!  It's so rough!  I can do better!  Still not sure how I feel about it being so bouncy.  I want it to be grrr serious! D:
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Devi Ever
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« Reply #57 on: December 06, 2017, 09:57:12 AM »

heck yeah ultima online

the greatest mmo of its time, wish more games would follow that model nowadays but with a modern take

archeage is the closest I've seen but it's b2w

those portraits are hella cute btw

Omg yes that sound.  This is the sound, I think?





[ edit : thought you mentioned the sound of the bag but now I realize I think I am thinking of a reply elsewhere on social media, oh well... that sound tho ]

... and yeah, I played UO when it first came out.  I used to role play as a fortune teller and actually give people Tarot card readings over chat for 1 gold.  I'd set up next to a bank with a chair and table and crystal ball (if I remember correctly) and people would legit line up and everything.

I feel like Star Wars Galaxies was the closest to ever really capture the magic of UO.  A shame that kind of gameplay is too wild west for modern developers. Sad

Glad you like the portraits!  Their work definitely raises the bar for me! D:
« Last Edit: December 06, 2017, 10:02:24 AM by Devi Ever » Logged

rj
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« Reply #58 on: December 06, 2017, 11:24:22 PM »

Glad you like the portraits!  Their work definitely raises the bar for me! D:

im sorry devi
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Devi Ever
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« Reply #59 on: December 06, 2017, 11:29:38 PM »

Glad you like the portraits!  Their work definitely raises the bar for me! D:

im sorry devi

D:
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