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TIGSource ForumsDeveloperPlaytesting15 yrs old. Presenting my game at PAX South Rising. What should I fix/adjust?
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Author Topic: 15 yrs old. Presenting my game at PAX South Rising. What should I fix/adjust?  (Read 423 times)
masterLandon
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« on: December 11, 2017, 12:53:55 PM »

I'm 15. Been working on this game for a year. Most of the time has been spent on the AI aspect of the game. I am presenting my game at PAX South Rising. I have a little over a month before presenting my game. Feedback anyone?

My game is a Action-Arena-Sports Game. Charge... and throw a ball to knock out your enemies and score on their goal.

Controls: Arrows + Space bar (hold for super charge) Tap Space bar to jump and run faster.

https://masterlandon.itch.io/charge-throw
« Last Edit: December 11, 2017, 02:38:09 PM by masterLandon » Logged
seth
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« Reply #1 on: December 11, 2017, 06:34:30 PM »

pretty fun! It's a little too hard at first IMO.  It's kind of annoying that the AI can stand still while the player cannot.  It's also frustrating that the AI can sometimes score many times in a row.
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masterLandon
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« Reply #2 on: December 11, 2017, 07:08:52 PM »

Thanks so much for the feedback! The AI probably needs to be balanced a bit more.
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