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April 18, 2024, 10:17:39 PM

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TIGSource ForumsCommunityDevLogsLife on Mars (Sci-Fi Adventure)
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Author Topic: Life on Mars (Sci-Fi Adventure)  (Read 5218 times)
Jesse Ko
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« Reply #40 on: April 06, 2018, 11:14:33 AM »

Really cool visual design you went with. I remember reading about the depth fix you did to smooth out walking over elevated chunks. Is that still holding up for the new environments you've been working on?
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Rebusmind
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« Reply #41 on: April 06, 2018, 11:46:35 AM »

Really cool visual design you went with. I remember reading about the depth fix you did to smooth out walking over elevated chunks. Is that still holding up for the new environments you've been working on?
Thanks a lot, Jesse. Sadly I had to cut the feature that enabled elevated chunks, as the lighting can only be displayed at one height. If I can find a way to make it both work (even though I highly doubt it) I will definitely give it another try.
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<a href="http://www.indiedb.com/games/life-on-mars" title="View Life on Mars on Indie DB" target="_blank"><img src="http://button.indiedb.com/popularity/medium/games/65022.png" alt="Life on Mars
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