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TIGSource ForumsDeveloperArtWorkshopPalette choice
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Author Topic: Palette choice  (Read 582 times)
Ben Lega
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« on: December 14, 2017, 08:01:49 AM »

Hi everyone,

We are currently working on an arcade game where you have to defend a shrine from waves of enemies.

I can't help but feel like something's off. The overall look of the game still looks insipid. I do not know it this is due to the color palette that lacks contrasts or the solid color background.

I would love some feedbacks on the art direction.

Here's a screenshot of the game:
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