Sorry everyone, but this project has been getting me down way too much. I made a large design document, planned out alot of the game, wrote a story and script, wrote a small little base of the engine... Everything was going good, but then I started work on making the actual in game graphics. I had an extremely hard time with this though and ended up deciding to rip graphics directly from StarCraft. That worked for making maps but it was alot of work so I scaled the game down to one level, and decided to remove alot of mechanics and simplify the storyline to a single paragraph. Dispite some success with making maps like this it very demoralised to me. I feel horrible using other's work without their permission like this, which really hit me when I wrote a small legal text I planned to display upon starting the game that would make sure the player understood that this was for purposes of parady and wasn't endorsed by Blizzard or made by Blizzard etc. My expectations kept lowering, I kept scrapping work, I was loosing all interest... Demaking just isn't my thing I guess. Sorry.
I'll leave you with this mockup, just for the heck of it:
Anyways... Good luck to everyone else in the Vaporware Competition.