We're starting out on a new development path for awhile--cranking out web games every month for a few months. The goal is to get neat stuff up and playable, even if it isn't perfect or well-tuned or ideal (and then, after a half dozen games, take a step back and extend development on our favorite project).
So here's our first title. We did this in under 4 weeks with ~3 people full-time, plus two interns who come in once a week:
YouTube Trailer:Play Online:http://splume.flashbangstudios.com/Splume has leaderboards, a web-integrated level editor, and a neat ticker of player events as they occur.
Please--hit us with your feedback, positive or negative, and especially anything technological or in relation to the install process for the web player (as we're starting up another game with the same tech on Monday).